基本上我从一个数组(英语单词)中挑选了 5 个单词,然后我从另一个数组中挑选了 1 个法语单词,然后用户必须猜测该法语单词在英语中的含义。目前,我正在将正确的英语答案添加到选择菜单的末尾,因为我不知道如何将其随机添加到其他选项之间,或者更多地随机添加选择菜单选项
我在下面添加了我的 JSfiddle,它是一个精确的副本。你会意识到底部的选项总是正确的!(用户将开始了解模式)。我还必须在下面添加我的 javascript 才能发布 JSfiddle
http://jsfiddle.net/jamesw1/w8p7b6p3/5/
var
RanNumbers = new Array(6),
foreignWords = ['un', 'deux', 'trois', 'quatre', 'cinq', 'six', 'sept', 'huit', 'neuf', 'dix', 'onze', 'douze', 'treize', 'quatorze', 'quinze', 'seize', 'dix-sept', 'dix-huit', 'dix-neuf', 'vingt', 'vingt et un', 'vingt-deux', 'vingt-trois', 'vingt-quatre', 'vingt-cinq', 'vingt-six', 'vingt-sept', 'vingt-huit', 'vingt-neuf', 'trente'],
translate = ['one', 'two', 'three', 'four', 'five', 'six', 'seven', 'eight', 'nine', 'ten', 'eleven', 'twelve', 'thirteen', 'fourteen', 'fifteen', 'sixteen', 'seventeen', 'eighteen', 'nineteen', 'twenty', 'twenty-one', 'twenty-two', 'twenty-three', 'twenty-four', 'twenty-five', 'twenty-six', 'twenty-seven', 'twenty-eight', 'twenty-nine', 'thirty'],
number = Math.floor((Math.random() * 30)),
output = '',
correctAns = translate[number];
//Generate random numbers to pick the available answers
function wordGen() {
for (var h = 0; h < RanNumbers.length; h++) {
var temp = 0;
do {
temp = Math.floor(Math.random() * 30);
} while (RanNumbers.indexOf(temp) > -1);
RanNumbers[h] = temp;
}
}
//Call the previous function
wordGen();
//Create dynamic select menu
document.getElementById('generatedWord').textContent = foreignWords[number];
var guess = "<select name='guesses' id='guesses'>";
for (var i = 0; i < 6; i++) {
guess += "<option value='" + i + "'>" + translate[RanNumbers[i]] + "</option>";
}
guess += '<option value="6">' + correctAns + '</option>';
guess += "</select>";
document.getElementById('output').innerHTML = guess;
numGuessed = document.getElementById('guesses').value;
function arrayValueIndex(arr, val) {
for (var i = 0; i < arr.length; i++) {
if (arr[i] === val) {
return i;
}
}
return false;
}
var numGames = 5;
var numGuesses = 1;
var correct = 0;
var wrong = 0;
var prevNumber;
//On click, gather correct and wrong answers, create new numbers, create new options, create new word.
document.getElementById('submitAns').onclick = function () {
prevNumber = number;
number = Math.floor((Math.random() * 30)),
output = '',
correctAns = translate[number];
document.getElementById('numGuess').innerHTML = "Question #" + numGuesses;
var
genWord = document.getElementById('generatedWord').textContent,
select = document.getElementById('guesses'),
selectedText = select.options[select.selectedIndex].text;
prevNumber === arrayValueIndex(translate, selectedText) ? correct++ : wrong++;
//Re doing the function, getting new values...
function wordGen() {
for (var j = 0; j < RanNumbers.length; j++) {
var temp = 0;
do {
temp = Math.floor(Math.random() * 30);
} while (RanNumbers.indexOf(temp) > -1);
RanNumbers[j] = temp;
}
}
//Call the previous function
wordGen();
//Create dynamic select menu
document.getElementById('generatedWord').textContent = foreignWords[number];
var guess = "<select name='guesses' id='guesses'>";
for (var i = 1; i <= 6; i++) {
guess += "<option value='" + i + "'>" + translate[RanNumbers[i]] + "</option>";
}
guess += '<option value="6">' + correctAns + '</option>';
guess += "</select>";
document.getElementById('output').innerHTML = guess;
numGuessed = document.getElementById('guesses').value;
function arrayValueIndex(arr, val) {
for (var i = 0; i < arr.length; i++) {
if (arr[i] === val) {
return i;
}
}
return false;
}
//Checking of the answers below, Accumilating correct and wrong answer.
numGuesses++;
if (numGuesses == 6) {
document.getElementById('generatedWord').innerHTML = "<span style='font-size:12px;color:red';>Please click for a new game when ready!</span><br /><p>You got " + wrong + " questions wrong " + "<br />You got " + correct + " questions correct";
$('#submitAns').hide();
}
};