人们在使用 c# 无状态库时如何构造他们的代码?
https://github.com/nblumhardt/stateless
我特别感兴趣的是这如何与注入的依赖关系以及正确的职责方法和正确分层联系在一起。
我目前的结构涉及以下内容:
public class AccountWf
{
private readonly AspNetUser aspNetUser;
private enum State { Unverified, VerificationRequestSent, Verfied, Registered }
private enum Trigger { VerificationRequest, VerificationComplete, RegistrationComplete }
private readonly StateMachine<State, Trigger> machine;
public AccountWf(AspNetUser aspNetUser, AccountWfService userAccountWfService)
{
this.aspNetUser = aspNetUser;
if (aspNetUser.WorkflowState == null)
{
aspNetUser.WorkflowState = State.Unverified.ToString();
}
machine = new StateMachine<State, Trigger>(
() => (State)Enum.Parse(typeof(State), aspNetUser.WorkflowState),
s => aspNetUser.WorkflowState = s.ToString()
);
machine.Configure(State.Unverified)
.Permit(Trigger.VerificationRequest, State.VerificationRequestSent);
machine.Configure(State.VerificationRequestSent)
.OnEntry(() => userAccountWfService.SendVerificationRequest(aspNetUser))
.PermitReentry(Trigger.VerificationRequest)
.Permit(Trigger.VerificationComplete, State.Verfied);
machine.Configure(State.Verfied)
.Permit(Trigger.RegistrationComplete, State.Registered);
}
public void VerificationRequest()
{
machine.Fire(Trigger.VerificationRequest);
}
public void VerificationComplete()
{
machine.Fire(Trigger.VerificationComplete);
}
public void RegistrationComplete()
{
machine.Fire(Trigger.RegistrationComplete);
}
}
我们应该在 OnEntry 钩子内实现所有流程(调用服务),还是在验证状态转换允许发生后在外部实现流程?如果是这样,我想知道如何进行事务管理。
我想我所追求的是那些已经使用无状态实现某些东西以及如何处理代码结构的人的一些最佳指导。