I have a function that loads my map to keep my map static.
<script>
var delArray = new Array();
var gm;
var map;
var iw;
var oms;
window.onload = function(){
gm = google.maps;
map = new gm.Map(document.getElementById('map_canvas'), {
mapTypeId: gm.MapTypeId.TERRAIN,
center: new gm.LatLng(-29.335205, 24.793563),
scrollwheel: false,
zoom: 6
});
iw = new gm.InfoWindow();
oms = new OverlappingMarkerSpiderfier(map,
{markersWontMove: true, markersWontHide: true});
}
</script>
I then use another function to construct my spiderfier data.
<script>
function spider(mapData){
var usualColor = 'eebb22';
var spiderfiedColor = 'ffee22';
var iconWithColor = function(color) {
return 'http://chart.googleapis.com/chart?chst=d_map_xpin_letter&chld=pin|+|' +
color + '|000000|ffff00';
}
var shadow = new gm.MarkerImage(
'https://www.google.com/intl/en_ALL/mapfiles/shadow50.png',
new gm.Size(37, 34), // size - for sprite clipping
new gm.Point(0, 0), // origin - ditto
new gm.Point(10, 34) // anchor - where to meet map location
);
oms.addListener('click', function(marker) {
iw.setContent(marker.desc);
iw.open(map, marker);
});
oms.addListener('spiderfy', function(markers) {
for(var i = 0; i < markers.length; i ++) {
markers[i].setIcon(iconWithColor(spiderfiedColor));
markers[i].setShadow(null);
}
iw.close();
});
oms.addListener('unspiderfy', function(markers) {
for(var i = 0; i < markers.length; i ++) {
markers[i].setIcon(iconWithColor(usualColor));
markers[i].setShadow(shadow);
}
});
var bounds = new gm.LatLngBounds();
for (var i = 0; i < mapData.length; i ++) {
var datum = mapData[i];
var loc = new gm.LatLng(datum[0], datum[1]);
bounds.extend(loc);
var marker = new gm.Marker({
position: loc,
title: datum[2],
animation: google.maps.Animation.DROP,
map: map,
icon: iconWithColor(usualColor),
shadow: shadow
});
marker.desc = datum[3];
oms.addMarker(marker);
delArray.push(marker);
}
map.fitBounds(bounds);
// for debugging/exploratory use in console
window.map = map;
window.oms = oms;
}
</script>
And Another to remove markers from the map:
<script>
function delMe(){
if(delArray){
for(i =0; i <= delArray.length; i++){
delArray[i].setMap(null);
}
this.delArray = new Array();
}
}
</script>
My map data (mapData) comes from a php script and passed on via Jason. And that's also where I call my delete function right before I call my spider (map) function. This I do to clear the map before I pass the new data.
$( document ).ready(function() {
delMe();
var pdata = $js_array;
spider(pdata);
});
Now, my problem is that all data is displaying perfectly but after calling the delMe() function it clears the markers 100% but then my map become unresponsive it's not loading new data when calling the spider() function with new data.
I can overcome this problem by reloading/creating the map again, but I want to avoid that and only use a static map. And if I don't delete markers it just fill the map with 100's of markers mixing the old and new.
I am a bit of a noob when it comes to javascript/jquery, any help will be much appreciated!.