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我正在为一项研究记录用户操作(参与研究的人都知道他们的操作已被记录),因此我一直在用 C# 构建一个小键盘记录器。

感谢 msdn doc 和一些教程,我可以使用 KeyPressEvent 很好地工作,但现在我意识到 5 天前我在使用 ctrl、alt 修饰符时遇到了问题。我发现我必须使用 KeyDown 和 KeyUp 事件来记录这些论文。

这是我的 Windows 窗体代码和位于 Hook.cs 类中的 KeyProc 函数:

private IntPtr KeyProc(int nCode, int wParam, IntPtr lParam)
    {
        bool handled = false;
        //On verifie si tous est ok
        if ((nCode >= 0) && (m_onKeyDown != null || m_onKeyUp != null || m_onKeyPress != null))
        {
            KeyboardHookStruct MyKeyboardHookStruct = (KeyboardHookStruct)Marshal.PtrToStructure(lParam, typeof(KeyboardHookStruct));
            //KeyDown


            if (m_onKeyDown != null && (wParam == 0x100 || wParam == 0x104))
            {
                Keys keyData = (Keys)MyKeyboardHookStruct.vkCode;
                KeyEventArgs e = new KeyEventArgs(keyData);
                m_onKeyDown(this, e);
                handled = handled || e.Handled;
            }

            // KeyPress
            if (m_onKeyPress != null && wParam == 0x100)
            {
                bool isShift = ((GetKeyState(0x10) & 0x80) == 0x80 ? true : false);
                bool isCapslock = (GetKeyState(0x14) != 0 ? true : false);

                //bool isCtrl = (GetKeyState(0x11) != 0 ? true : false);
                //bool isAlt = (GetKeyState(0x12) != 0 ? true : false);

                byte[] keyState = new byte[256];
                GetKeyboardState(keyState);
                byte[] inBuffer = new byte[2];
                if (ToAscii(MyKeyboardHookStruct.vkCode,
                          MyKeyboardHookStruct.scanCode,
                          keyState,
                          inBuffer,
                          MyKeyboardHookStruct.flags) == 1)
                {
                    char key = (char)inBuffer[0];
                    if ((isCapslock ^ isShift) && Char.IsLetter(key))
                        key = Char.ToUpper(key);

                    KeyPressEventArgs e = new KeyPressEventArgs(key);
                    m_onKeyPress(this, e);
                    handled = handled || e.Handled;
                }
            }

            // KeyUp
            if (m_onKeyUp != null && (wParam == 0x101 || wParam == 0x105))
            {
                Keys keyData = (Keys)MyKeyboardHookStruct.vkCode;
                KeyEventArgs e = new KeyEventArgs(keyData);
                m_onKeyUp(this, e);
                handled = handled || e.Handled;
            }
        }

private void OnKeyUp(object sender, KeyEventArgs e)
    {
        if (e.Control)
            flagD = false;
    }

    private void OnKeyDown(object sender, KeyEventArgs e)
    {
        textBox1.Text += e.KeyCode;
        flagD = e.Control ? true : false;
        textBox1.Text += " " + flagD;    
    }

我不明白为什么 e.Control 总是错误的,我一直在文本框中显示 e.KeyCode;我可以看到 ControlKey 被记录了,但我不明白为什么 flagD 总是假的。

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0 回答 0