5

我正在尝试处理拖放交互,其中涉及鼠标向下、鼠标移动和鼠标向上。

这是我的解决方案的简化复制:

  • 在鼠标按下时,创建一个椭圆并将其添加到画布
  • 在鼠标移动时,重新定位椭圆以跟随鼠标
  • 在鼠标向上时,更改画布的颜色,以便您拖动哪个画布一目了然。

    var mouseDown = Observable.FromEvent<MouseButtonEventArgs>(canvas, "MouseLeftButtonDown");
    var mouseUp = Observable.FromEvent<MouseButtonEventArgs>(canvas, "MouseLeftButtonUp");
    var mouseMove = Observable.FromEvent<MouseEventArgs>(canvas, "MouseMove");
    
    Ellipse ellipse = null;
    
    var q = from start in mouseDown.Do(x =>
                {
                    // handle mousedown by creating a red ellipse, 
                    // adding it to the canvas at the right position
                    ellipse = new Ellipse() { Width = 10, Height = 10, Fill = Brushes.Red };
                    Point position = x.EventArgs.GetPosition(canvas);
                    Canvas.SetLeft(ellipse, position.X);
                    Canvas.SetTop(ellipse, position.Y);
                    canvas.Children.Add(ellipse);
                })
            from delta in mouseMove.Until(mouseUp.Do(x =>
                {
                    // handle mouse up by making the ellipse green
                    ellipse.Fill = Brushes.Green;
                }))
            select delta;
    
    q.Subscribe(x =>
    {
        // handle mouse move by repositioning ellipse
        Point position = x.EventArgs.GetPosition(canvas);
        Canvas.SetLeft(ellipse, position.X);
        Canvas.SetTop(ellipse, position.Y);
    });
    

XAML 很简单

    <Canvas x:Name="canvas"/>

这段代码有一些我不喜欢的地方,我需要帮助来重构它:)

首先:mousedown 和 mouseup 回调被指定为副作用。如果对 进行两次订阅q,它们将发生两次。

其次,mouseup 回调是在mousemove 回调之前指定的。这使得它有点难以阅读。

第三,对椭圆的引用似乎在一个愚蠢的地方。如果有两个订阅,该变量引用将很快被覆盖。我确信应该有某种方法可以利用let关键字向 linq 表达式引入一个变量,这意味着鼠标移动和鼠标向上处理程序都可以使用正确的椭圆引用

你会怎么写这段代码?

4

1 回答 1

3

为了避免订阅的副作用,你应该发布你的 observable。我认为这样的事情就可以了:

        public MainWindow()
    {
        InitializeComponent();
        var mouseDown = Observable
            .FromEvent<MouseButtonEventArgs>(this, "MouseLeftButtonDown");
        var mouseUp = Observable
            .FromEvent<MouseButtonEventArgs>(this, "MouseLeftButtonUp");
        var mouseMove = Observable
            .FromEvent<MouseEventArgs>(this, "MouseMove");

        var ellipses = mouseDown
            .Select(args => new { 
                a = args, 
                el = new Ellipse
                {
                    Width = 10, Height = 10, Fill = Brushes.Red
                }})
            .Publish();

        ellipses
            .Subscribe(elargs =>
            {
                var position = elargs.a.EventArgs.GetPosition(canvas);
                Canvas.SetLeft(elargs.el, position.X);
                Canvas.SetTop(elargs.el, position.Y);
                canvas.Children.Add(elargs.el);
            });

        var elmove = from elargs in ellipses
                     from mm in mouseMove.TakeUntil(mouseUp)
                     select new { a = mm, el = elargs.el };

        elmove.
            Subscribe(elargs =>
            {
                var position = elargs.a.EventArgs.GetPosition(canvas);
                Canvas.SetLeft(elargs.el, position.X);
                Canvas.SetTop(elargs.el, position.Y);
            });

        var elmup = from elargs in ellipses
                    from mup in mouseUp
                    select elargs.el;

        elmup.Subscribe(el => el.Fill = Brushes.Green);

        ellipses.Connect();
    }
于 2010-04-05T18:33:53.860 回答