这个问题之前可能已经被问过,但我的情况有点不同。因为我正在为我的 XMLwriter 使用 Stringwriter 函数
StringWriter stringWriter = new StringWriter();
XmlTextWriter writer = new XmlTextWriter(stringWriter) ;
//Write the root element
writer.WriteStartDocument();
writer.WriteStartElement("items");
//Write sub-elements
writer.WriteElementString("title", "Unreal Tournament 2003");
writer.WriteElementString("title", "C&C: Renegade");
writer.WriteElementString("title", "Dr. Seuss's ABC");
// end the root element
writer.WriteEndElement();
string test = stringWriter.ToString();
writer.Flush();
writer.Close();
stringWriter.Flush();
我上面的代码设置为UTF-16,我需要UTF-8。我无法使用
XmlWriter writer = XmlWriter.Create(stream, settings);
因为我使用的是 stringbuilder 而不是内存流。那么我应该如何设置编码。有什么建议么?