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欧特克 Revit 开发

我将一个 XYZ 点从一个容器(点和标签)中的一个类(点)序列化到一个文件中。

public class Serialize_pack
{
    public View_3D_Data v3ddata;
    public Tag_Class tg;
}

通过这个方法

public static void serializeme(object classme)
{
    string coor_file = constants.SenddDir() + constants.filename();

    using (StreamWriter file = File.CreateText(coor_file))
    {
        JsonSerializer serializer = new JsonSerializer();

        serializer.Serialize(file, classme);
    }
}

我得到了这个结果

{"点":{"bboxmin":{"Z":-1000.0,"Y":-100.0,"X":-100.0},"bboxmax":{"Z":-0.1,"Y":100.0 ,"X":100.0}},"tg":{"eId":"666470","text":"coor: Kiss me"}}

在反序列化时,我得到所有点的结果为 (0.0,0.0,0.0) 的值,这是无法将读取值解析为其适当类型的结果。

反序列化方法

public static object deserializeme(string path)
{
    Serialize_pack accquired = null;
    using (StreamReader file = File.OpenText(path))
    {
        JsonSerializer serializer = new JsonSerializer();
        accquired = (Serialize_pack)serializer.Deserialize(file, typeof(Serialize_pack));                           
    }

    return accquired;
}

我希望我能找到一种方法来转换和覆盖这种混乱。

编辑:精确 Newton.JSon 输出

{"点":{"bboxmin":{"Z":-1000.0,"Y":-100.0,"X":-100.0},"bboxmax":{"Z":-0.1,"Y":100.0 ,"X":100.0},"sboxmin":{"Z":-10.277690406517843,"Y":-13.533464566929133,"X":-13.389107611548557},"sboxmax":{"Z":16.510826771653544,"Y": 13.533464566929133,"X":13.389107611548557},"vorEyP":{"Z":30.114082470913921,"Y":34.471718543415037,"X":-7.7202528373680934},"vorFwD":{"Z":-0.57735026918962573,"Y": -0.57735026918962584,"X":0.57735026918962573},"vorUP":{"Z":0.816496580927726,"Y":-0.408248290463863,"X":0.40824829046386296},"v3dname":"-4Ard86296},"v3dname"-4Ar"Tags":{"eId":"666470","origin":{"Z":1154.5239372729186,"Y":1164.3934060532893,"X":-1119.6229882673815},"text":"coor: Kiss me"," ledelbo":{"Z":1157.6807845880096,"Y":1163.9955344285622,"X":-1116.8640125770175}}}

标记类

public class Tag
{
    public string eId;

    public XYZ origin;
    public string text;
    public XYZ ledelbo;

public void getTagdata(View v)
    {
        ///we need all the annotation to be sent.
       /// do some stuff and cast the results on the public variables

    }
}

积分等级

public class Points
{

    public XYZ bboxmin;
    public XYZ bboxmax;
    public XYZ sboxmin;
    public XYZ sboxmax;

    public XYZ vorEyP;
    public XYZ vorFwD;
    public XYZ vorUP;

    public string v3dname;


    [JsonIgnore]
    public View3D view;

 public void get3dviewdata()
    {
       ///we need all the points to be sent.
       /// do some stuff and cast the results on the public variables
    }
}
4

1 回答 1

2

好的,这里的问题似乎是Revit中的XYZ类不可变的,所以JsonSerializer不能设置属性。在正常情况下,处理这个问题的方法是为你的类装饰一个适当的构造函数JsonConstructorAttribute——但你不能这样做,因为XYZ它是一个Revit类,而不是你自己的。

解决方案#1

要解决此问题,您可以XYZ使用该属性对适当的构造函数进行子类化和装饰 - 但是,我不确定 Revit 类是否是密封的,或者如果您实际上将这些子类 XYX 之一传回,这是否会产生不可预见的副作用到 Revit。或者,您可以引入一个纯粹用于序列化和反序列化的代理类:

public static class XYZProxyExtensions
{
    public static XYZProxy ToXYZProxy(this XYZ xyz)
    {
        return new XYZProxy(xyz.X, xyz.Y, xyz.Z);
    }
}

public class XYZProxy
{
    public XYZProxy()
    {
        this.X = this.Y = this.Z = 0;
    }

    public XYZProxy(double x, double y, double z)
    {
        this.X = x;
        this.Y = y;
        this.Z = z;
    }
    public double X { get; set; }
    public double Y { get; set; }
    public double Z { get; set; }

    public XYZ ToXYZ()
    {
        return new XYZ(X, Y, Z);
    }
    public override string ToString()
    {
        return string.Format("({0},{1},{2})", X, Y, Z);
    }
}

完成此操作后,您可以将代理属性添加到自定义类,将它们标记为隐藏在调试器中,并告诉 Json.Net 序列化代理,而不是原始属性:

[JsonObject(MemberSerialization.OptIn)]
public class Points
{
    public XYZ bboxmin { get; set; }

    [DebuggerBrowsable(DebuggerBrowsableState.Never)]
    [JsonProperty(PropertyName = "bboxmin")]
    public XYZProxy bboxminProxy
    {
        get
        {
            return bboxmin.ToXYZProxy();
        }
        set
        {
            bboxmin = value.ToXYZ();
        }
    }
}

更多信息在这里:http ://www.tecsupra.com/serializing-only-some-properties-of-an-object-to-json-using-newtonsoft-json-net/ 和这里:如何更改属性名称时用 Json.net 序列化?

解决方案#2

或者,您可以尝试编写自己的JsonConverterforXYZ然后将其注册到 Json.Net。转换器可能看起来像这样(警告 - 未经测试!)

class XYZConverter : JsonConverter
{
    public override bool CanConvert(Type objectType)
    {
        return objectType == typeof(XYZ);
    }

    public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
    {
        var obj = JToken.Load(reader);
        if (obj.Type == JTokenType.Array)
        {
            var arr = (JArray)obj;
            if (arr.Count == 3 && arr.All(token => token.Type == JTokenType.Float))
            {
                return new XYZ(arr[0].Value<double>(), arr[1].Value<double>(), arr[2].Value<double>());
            }
        }
        return null;
    }

    public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
    {
        var vector = (XYZ)value;
        writer.WriteStartArray();
        writer.WriteValue(vector.X);
        writer.WriteValue(vector.Y);
        writer.WriteValue(vector.Z);
        writer.WriteEndArray();
    }
}

这将产生如下所示的 Json:

"bboxmin": [ -100.0, -100.0, -1000.0 ]

这种格式可能更好或更糟;您是否正在尝试将文件读取和写入某些预先存在的 3rd 方库?]

第二次解决方案更新

您需要JsonSerializer使用适当的设置来创建转换器才能调用转换器,只是这样做是new JsonSerializer()行不通的。我测试了以下内容,它运行良好(这里我的类版本Points只有 4 个字段):

public static class JsonSerializerTest
{
    static JsonSerializerTest()
    {
        // This needs to be done only once, so put it in an appropriate static initializer.
        JsonConvert.DefaultSettings = () => new JsonSerializerSettings
        {
            Converters = new List<JsonConverter> { new XYZConverter() }
        };
    }

    public static void Test()
    {
        Points points = new Points();
        points.bboxmin = new XYZ(-100, -100, -1000);
        points.bboxmax = new XYZ( 100,  100,  1000);
        points.sboxmin = new XYZ(-10, -10, -100);
        points.sboxmax = new XYZ( 10, 10, 100);

        try
        {
            string json;
            using (var writer = new StringWriter())
            {
                JsonSerializer serializer = JsonSerializer.CreateDefault();
                serializer.Serialize(writer, points);
                json = writer.ToString();
            }

            Points newPoints = null;
            using (var reader = new StringReader(json))
            {
                JsonSerializer serializer = JsonSerializer.CreateDefault();
                newPoints = (Points)serializer.Deserialize(reader, typeof(Points));
            }

            Debug.Assert(points.bboxmin.IsAlmostEqualTo(newPoints.bboxmin));
            Debug.Assert(points.bboxmax.IsAlmostEqualTo(newPoints.bboxmax));
            Debug.Assert(points.sboxmin.IsAlmostEqualTo(newPoints.sboxmin));
            Debug.Assert(points.sboxmax.IsAlmostEqualTo(newPoints.sboxmax));
        }
        catch (Exception ex)
        {
            Debug.Assert(false, ex.ToString());
        }
    }
}

生成的 Json 输出非常简单易读:

{"bboxmin":[-100.0,-100.0,-1000.0],"bboxmax":[100.0,100.0,1000.0],"sboxmin":[-10.0,-10.0,-100.0],"sboxmax":[10.0,10.0,100.0]}

这避免了对代理的要求,因此可能是一个更漂亮的解决方案。

于 2014-08-24T15:19:48.500 回答