我正在制作登录场景,但我不知道如何从文本字段中获取字符串值 谁能告诉我如何在用户输入时从输入文本字段中获取字符串数据 我已经使用 cocostudio 创建了这样的布局:我尝试过 std:string userinput =txtUsername->getStringValue().c_str() 但没有运气:(
void LoginScene::onEnter()
{
Scene::onEnter();
m_pUILayer=Layer::create();
m_pUILayer->scheduleUpdate();
addChild(m_pUILayer);
//register root from json
m_pLayout=dynamic_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromJsonFile("LoginScene/LoginScene.json"));
m_pUILayer->addChild(m_pLayout);
//button initialize
Button *btnLogin=static_cast<Button*>(Helper::seekWidgetByName(m_pLayout, "btnLogin"));
btnLogin->addTouchEventListener(CC_CALLBACK_2(LoginScene::onLogin, this));
Button *btnRegister=static_cast<Button*>(Helper::seekWidgetByName(m_pLayout, "btnRegister"));
btnRegister->addTouchEventListener(CC_CALLBACK_2(LoginScene::onRegister, this));
//textfield initialize
TextField *txtUsername=static_cast<TextField*>(Helper::seekWidgetByName(m_pLayout, "txtUsername"));
txtUsername->addEventListenerTextField(m_pLayout, textfieldeventselector(LoginScene::TextFieldEvent));
TextField *txtPassword=static_cast<TextField*>(Helper::seekWidgetByName(m_pLayout, "txtPassword"));
txtPassword->addEventListenerTextField(m_pLayout, textfieldeventselector(LoginScene::TextFieldEvent));
/*
//checkbox initialize
CheckBox* checkbox = static_cast<CheckBox*>(Helper::seekWidgetByName(m_pLayout, "checkbox"));
checkbox->addEventListenerCheckBox(m_pLayout, checkboxselectedeventselector(LoginScene::selectedStateEvent));
*/
}