我的目标是使用 C# (CreateRemoteThread) 中的 P/Invoke 在远程进程中调用一个函数。问题是该函数需要多个参数。有没有办法将多个参数传递给函数?
2 回答
[DllImport("kernel32.dll", SetLastError = true, ExactSpelling = true)]
static extern IntPtr OpenProcess(int dwDesiredAccess, bool bInheritHandle, int dwProcessId);
[DllImport("kernel32.dll", SetLastError = true, ExactSpelling = true)]
static extern IntPtr VirtualAllocEx(IntPtr hProcess, IntPtr lpAddress,
uint dwSize, AllocationType flAllocationType, MemoryProtection flProtect);
[DllImport("kernel32.dll", SetLastError = true)]
static extern bool WriteProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, IntPtr lpBuffer, uint nSize, out UIntPtr lpNumberOfBytesWritten);
[Flags]
public enum AllocationType
{
Commit = 0x1000,
Reserve = 0x2000,
Decommit = 0x4000,
Release = 0x8000,
Reset = 0x80000,
Physical = 0x400000,
TopDown = 0x100000,
WriteWatch = 0x200000,
LargePages = 0x20000000
}
[Flags]
public enum MemoryProtection
{
Execute = 0x10,
ExecuteRead = 0x20,
ExecuteReadWrite = 0x40,
ExecuteWriteCopy = 0x80,
NoAccess = 0x01,
ReadOnly = 0x02,
ReadWrite = 0x04,
WriteCopy = 0x08,
GuardModifierflag = 0x100,
NoCacheModifierflag = 0x200,
WriteCombineModifierflag = 0x400
}
[StructLayout(LayoutKind.Sequential, Pack=1]
public struct RemoteThreadParams
{
[MarshalAs(UnmanagedType.U1)]
public byte Param1;
[MarshalAs(UnmanagedType.I4)]
public int Param2;
...
}
[DllImport("kernel32")]
public static extern IntPtr CreateRemoteThread(
IntPtr hProcess,
IntPtr lpThreadAttributes,
uint dwStackSize,
IntPtr lpStartAddress,
IntPtr lpParameter,
uint dwCreationFlags,
out uint lpThreadId
);
RemoteThreadParams params = new RemoteThreadParams();
parms.Param1 = 10;
parms.Param2 = 200;
// Allocate some native heap memory in your process big enough to store the
// parameter data
IntPtr iptrtoparams = Marshal.AllocHGlobal(Marshal.SizeOf(RemoteThreadParams));
// Copies the data in your structure into the native heap memory just allocated
Marshal.StructureToPtr(params, iptrtoparams, false);
// Use to get a handle to the process you intend to create a thread in.
OpenProcess(...,...,...);
// Use to alloc "committed" memory that is addressable by other process
IntPtr iptrremoteallocatedmemory = VirtualAllocEx()...
// Copy from your process memory to the memory the remoteprocess will be accessing
WriteProcessMemory(...,iptrremoteallocatedmemory,iptrtoparams,...,...);
Marshal.FreeHGlobal(iptrtoparams); // safe to free, as you have done the copy
CreateRemoteThread(...,...,...,...,iptrremoteallocatedmemory,...,...);
// Free the memory that was allocated for the other process...but be
// careful of its lifetime.
//
// Only free when the thread will no longer be accessing the allocated native
// memory i.e. when it's finished.
VirtualFreeEx(...,...,...,...);
在您的 C/C++ 代码中有:
#pragma pack(push,1)
struct tagRemoteThreadParams
{
BYTE Param1;
int Param2;
} RemoteThreadParams, *PRemoteThreadParams;
#pragma pack(pop)
将LPVOID
线程函数接收到的转换为PRemoteThreadParams
(即*RemoteThreadParams
)。
如果您有一些想要作为参数之一的“字符串”,那么您将不得不做更多的工作来编组它们。如需更多帮助,请参阅:
其他一些参考资料:
如果函数有多个参数,则无法在CreateRemoteThread()
不使用 shellcode 的情况下将它们传递给正在调用的函数。
将指针传递给结构或参数数组将不起作用。
第一个参数将被正确传递,其他参数也将存在于您编写它们的内存中,但它们不会被放置到调用约定正确访问它们所需的寄存器或堆栈中。
如果函数接受 2 个参数并且您传递一个指向结构的指针(正如我在其他答案中所提到的),第一个参数将正确放置在堆栈或寄存器中,但是当函数尝试访问后续参数时,它只会拉取之前在堆栈上或寄存器内的任何数据。
从本质上讲,它会将这些垃圾数据视为论据。
正确获取所需参数的唯一方法是将 shellcode 写入进程,该进程将参数加载到适当的寄存器和堆栈中,然后再对目标函数执行调用或 jmp。
您可以通过尝试使用 CreateRemoteThread 执行其中任何一个来轻松地对此进行测试:
MessageBoxA(0,0,0,0);
Beep(500, 500);
您可以自己关注程序集并轻松查看问题,程序集绝不会尝试触及第一个参数之后的地址。相反,它只是在参数应该位于的位置(在堆栈和寄存器中,而不是在您写入内存的结构中)接触数据。
如果您的函数采用指向结构的指针,则其他答案中提供的方法将起作用。