好吧,你发现了为什么它会在 Image 属性周围留下一个空间。您可以通过分配 ToolStrip.Renderer 属性来自定义按钮的呈现。这可能看起来像这样:
public partial class Form1 : Form {
public Form1() {
InitializeComponent();
toolStrip1.Renderer = new MyRenderer();
}
private class MyRenderer : ToolStripProfessionalRenderer {
protected override void OnRenderButtonBackground(ToolStripItemRenderEventArgs e) {
if (e.Item.BackgroundImage == null) base.OnRenderButtonBackground(e);
else {
Rectangle bounds = new Rectangle(Point.Empty, e.Item.Size);
e.Graphics.DrawImage(e.Item.BackgroundImage, bounds);
if (e.Item.Pressed) {
// Something...
}
else if (e.Item.Selected) {
// Something...
}
using (Pen pen = new Pen(Color.Black)) {
e.Graphics.DrawRectangle(pen, bounds.X, bounds.Y, bounds.Width - 1, bounds.Height - 1);
}
}
}
}
}
您必须填写 //Something... 行并进行某种绘图,使用户可以清楚地看到该按钮被按下或选中。也许用粗笔画一个矩形,这取决于你。