我正在尝试在 TImage 的画布上绘制一些自定义形状,但输出最终会出现在 TImage 父窗体的画布上。看来我必须将我的点从本地转换为绝对点才能完成这项工作,但这也会导致问题。参见示例:
- 有谁知道为什么 Image.Canvas.DrawArc (等)相对于父窗体而不是相对于图像绘制?
- 如果我遇到 .LocalToAbsolute 的麻烦......为什么弧看起来如此不同?
项目很简单:Firemonkey HD 表格,中间有TPanel,TPanel 里面有TImage(与客户端对齐)。该按钮只是执行代码。
这是代码:
unit Unit1;
interface
uses
System.SysUtils, System.Types, System.UITypes, System.Classes, System.Variants,
FMX.Types, FMX.Graphics, FMX.Controls, FMX.Forms, FMX.Dialogs, FMX.StdCtrls,
FMX.Objects;
type
TForm1 = class(TForm)
Button1: TButton;
Panel1: TPanel;
Image1: TImage;
procedure Button1Click(Sender: TObject);
private
{ Private declarations }
public
{ Public declarations }
end;
var
Form1: TForm1;
implementation
{$R *.fmx}
procedure TForm1.Button1Click(Sender: TObject);
begin
Image1.Canvas.BeginScene;
{Trying to draw arc and line on Image's canvas - Doesn't work; it draws to Form's canvas instead}
Image1.Canvas.DrawArc(PointF(0,0), PointF(10, 10), 0.0, 45.0, 1.0);
Image1.Canvas.DrawLine(PointF(0.0, 0.0), PointF(100, 100), 1.0);
{Trying to draw arc and line on Image's canvas - This works; by why should such steps be necessary and why is the arc so different?}
Image1.Canvas.DrawArc(Image1.LocalToAbsolute(PointF(0,0)), Image1.LocalToAbsolute(PointF(10, 10)), 0.0, 45.0, 1.0);
Image1.Canvas.DrawLine(Image1.LocalToAbsolute(PointF(0.0, 0.0)), Image1.LocalToAbsolute(PointF(100, 100)), 1.0);
Image1.Canvas.EndScene;
end;
end.