当我将 CIFilters 应用于图像时,内存使用量不断增长,我不知道该怎么办。我已经尽我所能:
使用@autoreleasepool:
- (UIImage *)applySepiaToneTo:(UIImage *)img //Sepia
{
@autoreleasepool
{
CIImage *ciimageToFilter = [CIImage imageWithCGImage:img.CGImage];
CIFilter *sepia = [CIFilter filterWithName:@"CISepiaTone"
keysAndValues: kCIInputImageKey, ciimageToFilter,
@"inputIntensity", @1.0, nil];
return [self retrieveFilteredImageWithFilter:sepia];
}
}
- (UIImage *)retrieveFilteredImageWithFilter:(CIFilter *)filtro
{
@autoreleasepool
{
CIImage *ciimageFiltered = [filtro outputImage];
CGImageRef cgimg = [_context createCGImage:ciimageFiltered
fromRect:[ciimageFiltered extent]];
UIImage *filteredImage = [UIImage imageWithCGImage:cgimg];
CGImageRelease(cgimg);
return filteredImage;
}
}
我还在缩小要过滤的图像并在后台线程中进行过滤:
- (void)filterWasSelected:(NSNotification *)notification
{
self.darkeningView.alpha = 0.5;
self.darkeningView.userInteractionEnabled = YES;
[self.view bringSubviewToFront:self.darkeningView];
[self.activityIndic startAnimating];
[self.view bringSubviewToFront:self.activityIndic];
int indice = [notification.object intValue];
__block NSArray *returnObj;
__block UIImage *auxUiimage;
if(choosenImage.size.width == 1280 || choosenImage.size.height == 1280)
{
UIImageView *iv;
if(choosenImage.size.width >= choosenImage.size.height)
{
float altura = (320 * choosenImage.size.height)/choosenImage.size.width;
iv = [[UIImageView alloc] initWithFrame:CGRectMake(0,0,320,altura)];
iv.image = choosenImage;
}
else
{
float largura = (choosenImage.size.width * 320)/choosenImage.size.height;
iv = [[UIImageView alloc] initWithFrame:CGRectMake(0,0,largura,320)];
iv.image = choosenImage;
}
UIGraphicsBeginImageContextWithOptions(iv.bounds.size, YES, 0.0);
[iv.layer renderInContext:UIGraphicsGetCurrentContext()];
auxUiimage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
}
else
auxUiimage = choosenImage;
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_BACKGROUND, 0), ^{
if(artisticCollection)
returnObj = [self.filterCoordinator setupFilterArtisticType:indice toImage:auxUiimage];
else
returnObj = [self.filterCoordinator setupFilterOldOrVintageType:indice toImage:auxUiimage];
dispatch_async(dispatch_get_main_queue(), ^{
self.darkeningView.alpha = 0.3;
self.darkeningView.userInteractionEnabled = NO;
[self.activityIndic stopAnimating];
[self.view bringSubviewToFront:stageBackground];
[self.view bringSubviewToFront:stage];
[self.view bringSubviewToFront:self.filtersContainerView];
[self.view bringSubviewToFront:self.framesContainerView];
[self.view bringSubviewToFront:self.colorsContainerView];
if(returnObj)
{
auxUiimage = [returnObj firstObject];
NSLog(@"filtered image width = %f and height = %f", auxUiimage.size.width, auxUiimage.size.height);
returnObj = nil;
choosenImageContainer.image = auxUiimage;
}
});
});
}
我也尝试使用contextWithEAGLContext方法创建上下文,没有任何改变。我研究了很多,包括堆栈溢出,但一无所获。
直到我将图像放在图像视图中(图像来自相册)我只使用了 23 兆内存,当我应用过滤器时,使用量跳到 51 兆并且没有下降。如果我继续应用其他过滤器,内存使用只会增加。
我的应用程序中没有链接,我已签入 Instruments。另外,bringSubviewToFront 方法也不负责,我已经检查过了。它是在创建 CIImage 之后创建 CIFilter 对象。我知道在应用过滤器的过程中数据是加载到内存中的,但是应用过滤器后如何清理内存呢?
有什么我不知道的秘密吗??请帮忙