如何以正确的方式创建具有 4 个端口(每侧)的矩形,以便我可以通过 JSON 保存和恢复它们?
我试过这个,但只保存了矩形。连接和标签丢失了。
JSFiddle:http: //jsfiddle.net/xfvf4/36/
- 创建两个元素(添加) - 移动它们并连接它们
- 写入:这将内容作为 JSON-Array
- 阅读:应该从 JSON-Array 中提取 grafic
最后一点不起作用。
JS:
var LabelRectangle = draw2d.shape.basic.Rectangle.extend({
NAME: "draw2d.shape.basic.Rectangle",
init: function (attr) {
this._super(attr);
this.label = new draw2d.shape.basic.Label({
text: "Text",
fontColor: "#0d0d0d",
stroke: 0
});
this.add(this.label, new draw2d.layout.locator.CenterLocator(this));
this.label.installEditor(new draw2d.ui.LabelInplaceEditor());
this.createPort("hybrid", new draw2d.layout.locator.BottomLocator(this));
},
getPersistentAttributes: function () {
var memento = this._super();
memento.labels = [];
var ports = [];
ports = this.getPorts();
memento.ports = [];
console.log(ports);
this.children.each(function (i, e) {
console.log(e);
memento.labels.push({
id: e.figure.getId(),
label: e.figure.getText(),
locator: e.locator.NAME
});
ports.each(function (i, e) {
memento.ports.push({
//id: e.id,
name: e.name,
locator: e.locator.NAME
});
});
});
return memento;
},
setPersistentAttributes: function (memento) {
this._super(memento);
this.resetChildren();
$.each(memento.labels, $.proxy(function (i, e) {
var label = new draw2d.shape.basic.Label(e.label);
var locator = eval("new " + e.locator + "()");
locator.setParent(this);
this.add(label, locator);
}, this));
}
});
$(window).load(function () {
var canvas = new draw2d.Canvas("gfx_holder");
$("#add").click(function (e) { // Add a new rectangle
var rect = new LabelRectangle({
width: 200,
height: 40,
radius: 3,
bgColor: '#ffffff',
stroke: 0
});
rect.createPort("hybrid", new draw2d.layout.locator.OutputPortLocator(rect));
rect.createPort("hybrid", new draw2d.layout.locator.InputPortLocator(rect));
rect.createPort("hybrid", new draw2d.layout.locator.TopLocator(rect));
canvas.add(rect, 150, 200);
});
$("#write").click(function (e) { // Write to pre-Element (JSON)
var writer = new draw2d.io.json.Writer();
writer.marshal(canvas, function(json){
$("#json").text(JSON.stringify(json,null,2));
$('#gfx_holder').empty();
});
});
$("#read").click(function (e) { // Read from pre-Element (JSON)
var canvas = new draw2d.Canvas("gfx_holder");
var jsonDocument = $('#json').text();
var reader = new draw2d.io.json.Reader();
reader.unmarshal(canvas, jsonDocument);
});
});
HTML:
<ul class="toolbar">
<li><a href="javascript:void(0);" id="add" title="Add">Add</a></li>
<li><a href="javascript:void(0);" id="write" title="Write">Write</a></li>
<li><a href="javascript:void(0);" id="read" title="Read">Read</a></li>
</ul>
<div id="container" class="boxed">
<div onselectstart="javascript:/*IE8 hack*/return false" id="gfx_holder" style="width:100%; height:100%; ">
</div>
<pre id="json" style="overflow:auto;position:absolute; top:10px; right:10px; width:350; height:500;background:white;border:1px solid gray">
</pre>
</div>