我正在尝试为 uart 发送器构建通用波特率生成器过程。
如果我忽略波特率分频器并在灵敏度列表中传递 clk 信号,则发射器工作正常。但是如果我尝试实现分隔符,我会得到错误(在代码注释中描述)。我尝试了两种不同的方法,要么都给出了错误,要么没有预期的输出。是的,发布的确切代码将不起作用,因为我分配了两次 fbaud,我将其中一个注释掉以进行测试。
也许我不明白波特发生器应该如何工作。据我了解,fpga 时钟以 50mHz 运行,这对于 rs232 通信来说是快速的。所以我们需要等待一定数量的时钟周期才能传输我们的字符。
在这种情况下,我们有一个可变波特率,因此我们将备用时钟除以波特率发生器,以获得在将“滴答”信号发送到发送状态机之前需要等待的时钟周期数。
波特率分频器在测试台中设置为 x"000008"。
-- Universal Asynch Receiver Transmitter
---------------------
library ieee;
use ieee.std_logic_1164.all;
use ieee.numeric_std.all;
entity eds_uart is
generic (width : positive := 16);
port ( clk,reset: in std_logic ;
din_wen: in std_logic; -- state machine sets value thus buffer needed
brd : in std_logic_vector(23 downto 0); -- buad rate dividor
din : in std_logic_vector(7 downto 0); -- input value
txd: out std_logic; -- sent data bit
tx_busy : buffer std_logic -- sent data bit active
);
end entity eds_uart;
architecture behaviour of eds_uart is
type state_type is (idle_s, wait_s, transmit_s); -- three possible states of uat
signal current_s: state_type;
signal tick: std_logic := '0'; -- baud rate clock
signal count: integer := 0; -- count number of characters sent
signal shift: std_logic_vector(9 downto 0); -- intermediate vector to be shifted
signal fbaud: integer := 0;
signal fbaud_counter: integer := 0;
begin
--- process that is causing the issue.
process(clk, brd) begin
fbaud <= (50000000)/to_integer(signed(brd)); -- 50,000,000 is the default clock Hz
------ error message ------
--# ** Warning: NUMERIC_STD.TO_INTEGER: metavalue detected, returning 0
-- # Time: 0 ns Iteration: 0 Instance: /eds_uart_tb/inst_uart
-- # ** Fatal: (SIGFPE) Floating point exception.
--# Time: 0 ns Iteration: 0 Process: /eds_uart_tb/inst_uart/line__29 File:
fbaud <= 50000;
--- error ---
-- this command simply does not work, it compiles and runs though
-- I don't get any transitions in my output wave
-- I don't think it is entering the transmit stage based on a clock signal
if (rising_edge(clk)) then
if (fbaud_counter = fbaud) then -- tick when proper number of counts have appeared
tick <= '1';
elsif (fbaud_counter < fbaud) then
tick <= '0';
fbaud_counter <= fbaud_counter + 1;
end if;
end if;
end process;
process(tick, reset, din) begin
if (reset = '1') then
current_s <= idle_s; -- default state
count <= 0; -- reset character counter
txd <= '1';
tx_busy <= '0';
elsif (current_s = idle_s and din_wen = '1') then -- transition when write enable is high
current_s <= wait_s; -- transition
tx_busy <= '1';
shift <= '1' & din & '0'; -- init shift value
end if;
if(rising_edge(tick)) then
if (current_s = wait_s) then -- transition on clock signal
current_s <= transmit_s;
elsif (current_s = transmit_s) then -- transition on clock signal
if (count < 9) then
txd <= shift(0); -- output value
shift <= '0' & shift(9 downto 1); -- shift to next value
count <= count + 1; -- increment counter
current_s <= transmit_s; -- dont change state
elsif (count = 9) then
txd <= shift(0); -- send last element
count <= 0;
tx_busy <= '0'; -- reset busy signal
current_s <= idle_s; -- start process again
end if;
end if;
end if;
end process;
end architecture behaviour ;