我真是太绝望了,从 2 天开始就完全卡住了,只需在我的项目中添加 2 个项目并使用控制台编译一个 android 调试版本。
我使用 LibGDX gradle 设置项目,一切正常,直到我将 2 个项目添加到工作区并将它们用作库:-BaseGameUtils -google-play-service
在 Eclipse 中设置它们也可以正常工作,但是使用控制台编译 androidDebug.apk 会出现此错误:错误:com.google.example.games.basegameutils.GameHelper 包不存在导入 com.google.example.games.basegameutils。游戏助手;``
我的 build.gradle 看起来像这样
buildscript {
repositories {
mavenCentral()
mavenLocal()
maven { url 'https://github.com/steffenschaefer/gwt-gradle-plugin/raw/maven-repo/' }
}
dependencies {
classpath 'de.richsource.gradle.plugins:gwt-gradle-plugin:0.4'
classpath 'com.android.tools.build:gradle:0.10+'
classpath 'com.github.jtakakura:gradle-robovm-plugin:0.0.8'
}
}
allprojects { 应用插件:“eclipse” 应用插件:“idea”
version = '1.0'
ext {
appName = 'FlappysSpaceAdventure'
gdxVersion = '1.0.1'
roboVMVersion = '0.0.12'
}
repositories {
mavenLocal()
mavenCentral()
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
maven { url "https://oss.sonatype.org/content/repositories/releases/" }
}
}
项目(“:桌面”){应用插件:“java”
dependencies {
compile project(":core")
compile "com.badlogicgames.gdx:gdx-backend-lwjgl:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
compile "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-desktop"
}
}
项目(“:android”){应用插件:“android”
configurations { natives }
dependencies {
compile project(":core")
compile "com.badlogicgames.gdx:gdx-backend-android:$gdxVersion"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi-v7a"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86"
compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-armeabi"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-armeabi-v7a"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-x86"
compile fileTree(dir: '../libs', include: '*.jar')
}
}
项目(“:ios”){应用插件:“java”应用插件:“robovm”
configurations { natives }
dependencies {
compile project(":core")
compile "org.robovm:robovm-rt:${roboVMVersion}"
compile "org.robovm:robovm-cocoatouch:${roboVMVersion}"
compile "com.badlogicgames.gdx:gdx-backend-robovm:$gdxVersion"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-ios"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-ios"
compile fileTree(dir: '../libs', include: '*.jar')
}
}
项目(“:html”){应用插件:“gwt”应用插件:“战争”
dependencies {
compile project(":core")
compile "com.badlogicgames.gdx:gdx-backend-gwt:$gdxVersion"
compile "com.badlogicgames.gdx:gdx:$gdxVersion:sources"
compile "com.badlogicgames.gdx:gdx-backend-gwt:$gdxVersion:sources"
compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion:sources"
compile "com.badlogicgames.gdx:gdx-box2d-gwt:$gdxVersion:sources"
}
}
项目(“:核心”){应用插件:“java”
dependencies {
compile "com.badlogicgames.gdx:gdx:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
compile "aurelienribon:tweenengine:6.3.3"
compile "aurelienribon:tweenengine:6.3.3:sources"
}
}
tasks.eclipse.doLast {删除“.project”}
并且类路径文件看起来像这样
<?xml version="1.0" encoding="UTF-8"?>
<classpathentry kind="src" path="src"/>
<classpathentry exported="true" kind="src" path="/FlappysSpaceAdventure-core"/>
<classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
<classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
<classpathentry exported="true" kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER"/>
<classpathentry exported="true" kind="con" path="org.springsource.ide.eclipse.gradle.classpathcontainer"/>
<classpathentry combineaccessrules="false" kind="src" path="/BaseGameUtils"/>
<classpathentry combineaccessrules="false" kind="src" path="/google-play-services_lib"/>
<classpathentry kind="con" path="com.android.ide.eclipse.adt.DEPENDENCIES"/>
<classpathentry kind="output" path="bin/classes"/>
我真的不知道该怎么办,我觉得自己很愚蠢……我不明白为什么会这样。