好的,这是我的完整代码:
package com.example.theball;
import java.util.Timer;
import java.util.TimerTask;
import android.annotation.SuppressLint;
import android.app.Activity;
import android.content.Context;
import android.content.Intent;
import android.content.SharedPreferences;
import android.content.SharedPreferences.Editor;
import android.content.pm.ActivityInfo;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Point;
import android.graphics.drawable.ShapeDrawable;
import android.graphics.drawable.shapes.OvalShape;
import android.hardware.Sensor;
import android.hardware.SensorEvent;
import android.hardware.SensorEventListener;
import android.hardware.SensorManager;
import android.os.Bundle;
import android.view.Display;
import android.view.ViewGroup.LayoutParams;
import android.widget.ImageView;
import android.widget.LinearLayout;
import android.widget.RelativeLayout;
import android.widget.TextView;
@SuppressLint("NewApi")
@SuppressWarnings("unused")
public class MainActivity extends Activity implements SensorEventListener {
private SensorManager sensorManager;
private Sensor accelerometer;
private long lastUpdate;
AnimatedView animatedView = null;
ShapeDrawable mDrawable = new ShapeDrawable();
public static int x;
public static int y;
public static final int width = 50;
public static final int height = 50;
public boolean firstDraw = true;
private int screen_width;
private int screen_height;
private int sensorX;
private Timer t;
private int TimeCounter = 0;
private TextView highscore_int;
private int sensorY;
@SuppressWarnings("deprecation")
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
highscore_int = (TextView) findViewById(R.id.highscore_int);
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
sensorManager = (SensorManager) getSystemService(SENSOR_SERVICE);
accelerometer = sensorManager
.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
lastUpdate = System.currentTimeMillis();
animatedView = new AnimatedView(this);
setContentView(animatedView);
t = new Timer();
t.scheduleAtFixedRate(new TimerTask() {
public void run() {
runOnUiThread(new Runnable() {
public void run() {
TimeCounter++;
}
});
}
}, 0, 1000);
}
@Override
protected void onResume() {
super.onResume();
sensorManager.registerListener(this, accelerometer,
SensorManager.SENSOR_DELAY_GAME);
}
@Override
protected void onPause() {
super.onPause();
sensorManager.unregisterListener(this);
}
@Override
public void onAccuracyChanged(Sensor arg0, int arg1) {
// TODO Auto-generated method stub
}
@Override
public void onSensorChanged(SensorEvent event) {
// TODO Auto-generated method stub
if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) {
sensorY = (int) event.values[1];
sensorX = (int) event.values[0];
x -= sensorX * 3;
y += sensorY * 3;
if (x <= 0 || x >= screen_width || y <= 0 || y >= screen_height) {
finish();
Intent myIntent = new Intent(this, YouLost.class);
startActivity(myIntent);
}
}
}
public class AnimatedView extends ImageView {
Display display = getWindowManager().getDefaultDisplay();
Point size = new Point();
static final int width = 50;
static final int height = 50;
@SuppressLint("NewApi")
public AnimatedView(Context context) {
super(context);
// TODO Auto-generated constructor stub
display.getSize(size);
screen_width = size.x;
screen_height = size.y;
mDrawable = new ShapeDrawable(new OvalShape());
mDrawable.getPaint().setColor(0xffffAC23);
mDrawable.setBounds(0, 0, screen_width, screen_height);
}
@Override
protected void onDraw(Canvas canvas) {
mDrawable.setBounds(x, y, x + width, y + height);
if (firstDraw) {
x = screen_width / 2;
y = screen_height / 2;
firstDraw = false;
}
mDrawable.draw(canvas);
invalidate();
}
}
}
我的问题是,我想使用 activity_main 布局并且仍然有animatedView
,我该怎么做?请不要说我的问题是我设置了两次setContentView
,我知道我做到了!那是因为我想要一个球和一个布局。
这里有人遇到我的问题:http://stackoverflow.com/questions/22580336/android-animatedview-taking-up-whole-activity-screen .
为自己创建一个空布局的动画视图,如果我将删除它,"setContentView(animatedView)"
我将拥有我的布局,但没有我的球。
现在我有一个带球的空布局。