我正在使用 GPUImage 在相机视图上应用实时过滤器。问题是一旦我捕获图像,它就会被像素化这是我的代码:
在 viewDidLoad 中:
imageCamera = [[GPUImageStillCamera alloc] initWithSessionPreset:AVCaptureSessionPresetPhoto cameraPosition:AVCaptureDevicePositionBack];
imageCamera.outputImageOrientation = UIInterfaceOrientationPortrait;
normalImgView = [[GPUImageView alloc] initWithFrame:CGRectMake(0.0, 0.0, self.view.frame.size.width, self.view.frame.size.height-100)];
[normalImgView setFillMode:kGPUImageFillModePreserveAspectRatioAndFill];
这就是我捕获图像的方式:
[imageCamera capturePhotoAsImageProcessedUpToFilter:selectedFilter withCompletionHandler:^(UIImage *processedImage, NSError *error){
NSLog(@"processedImage %@", processedImage);
NSData *dataForPNGFile = UIImageJPEGRepresentation(processedImage, 1.0);
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSError *error2 = nil;
if (![dataForPNGFile writeToFile:[documentsDirectory stringByAppendingPathComponent:@"FilteredPhoto.jpg"] options:NSAtomicWrite error:&error2])
{
return;
}
if (processedImage) {
//Display it in an image view
}
}];
我添加了断点来跟踪执行情况,并查看图像在哪一部分被像素化。这是 GPUImageOutput 的 imageFromCurrentFramebufferWithOrientation: 在这一行:
CGImageRef cgImageFromBytes = [self newCGImageFromCurrentlyProcessedOutput];
newCGImageFromCurrentlyProcessedOutput 总是返回 nil
- (CGImageRef)newCGImageFromCurrentlyProcessedOutput;
{
return nil;
}
我怎样才能解决这个问题?