我直接从opengl教科书中复制了这个椭圆代码:
void ellipseMidpoint (int xCenter, int yCenter, int Rx, int Ry)
{
int Rx2 = Rx * Rx;
int Ry2 = Ry * Ry;
int twoRx2 = 2 * Rx2;
int twoRy2 = 2 * Ry2;
int p;
int x = 0;
int y = Ry;
int px = 0;
int py = twoRx2 * y;
//initial points in both quadrants
ellipsePlotPoints (xCenter, yCenter, x, y);
//Region 1
p = round (Ry2 - (Rx2 * Ry) + (0.25 * Rx2));
while (px < py) {
x++;
px += twoRy2;
if (p < 0)
p += Ry2 + px;
else {
y--;
py -= twoRx2;
p += Ry2 + px - py;
}
ellipsePlotPoints (xCenter, yCenter, x, y);
}
//Region 2
p = round (Ry2 * (x+0.5) * (x+0.5) + Rx2 * (y-1) * (y-1) - Rx2 * Ry2);
while (y > 0) {
y--;
py -= twoRx2;
if (p > 0)
p += Rx2 - py;
else {
x++;
px += twoRy2;
p += Rx2 - py + px;
}
ellipsePlotPoints (xCenter, yCenter, x, y);
}
}
void ellipsePlotPoints (int xCenter, int yCenter, int x, int y)
{
setPixel (xCenter + x, yCenter + y);
setPixel (xCenter - x, yCenter + y);
setPixel (xCenter + x, yCenter - y);
setPixel (xCenter - x, yCenter - y);
}
void setPixel (GLint xPos, GLint yPos)
{
glBegin (GL_POINTS);
glVertex2i(xPos, yPos);
glEnd();
}
较小的椭圆似乎很好,但较大的椭圆是尖的,末端有点平。
任何想法为什么?
这是当前的屏幕截图: