178

我对javascript中的“去抖动”功能感兴趣,写在这里:http ://davidwalsh.name/javascript-debounce-function

不幸的是,代码解释得不够清楚,我无法理解。谁能帮我弄清楚它是如何工作的(我在下面留下了我的评论)。简而言之,我真的不明白这是如何工作的

   // Returns a function, that, as long as it continues to be invoked, will not
   // be triggered. The function will be called after it stops being called for
   // N milliseconds.


function debounce(func, wait, immediate) {
    var timeout;
    return function() {
        var context = this, args = arguments;
        var later = function() {
            timeout = null;
            if (!immediate) func.apply(context, args);
        };
        var callNow = immediate && !timeout;
        clearTimeout(timeout);
        timeout = setTimeout(later, wait);
        if (callNow) func.apply(context, args);
    };
};

编辑:复制的代码片段以前callNow在错误的位置。

4

10 回答 10

154

问题中的代码与链接中的代码略有不同。在链接中,有一个检查(immediate && !timeout)BEFORE 创建一个新的 timout。拥有它之后会导致立即模式永远不会触发。我已经更新了我的答案,以从链接中注释工作版本。

function debounce(func, wait, immediate) {
  // 'private' variable for instance
  // The returned function will be able to reference this due to closure.
  // Each call to the returned function will share this common timer.
  var timeout;

  // Calling debounce returns a new anonymous function
  return function() {
    // reference the context and args for the setTimeout function
    var context = this,
      args = arguments;

    // Should the function be called now? If immediate is true
    //   and not already in a timeout then the answer is: Yes
    var callNow = immediate && !timeout;

    // This is the basic debounce behaviour where you can call this 
    //   function several times, but it will only execute once 
    //   [before or after imposing a delay]. 
    //   Each time the returned function is called, the timer starts over.
    clearTimeout(timeout);

    // Set the new timeout
    timeout = setTimeout(function() {

      // Inside the timeout function, clear the timeout variable
      // which will let the next execution run when in 'immediate' mode
      timeout = null;

      // Check if the function already ran with the immediate flag
      if (!immediate) {
        // Call the original function with apply
        // apply lets you define the 'this' object as well as the arguments 
        //    (both captured before setTimeout)
        func.apply(context, args);
      }
    }, wait);

    // Immediate mode and no wait timer? Execute the function..
    if (callNow) func.apply(context, args);
  }
}

/////////////////////////////////
// DEMO:

function onMouseMove(e){
  console.clear();
  console.log(e.x, e.y);
}

// Define the debounced function
var debouncedMouseMove = debounce(onMouseMove, 50);

// Call the debounced function on every mouse move
window.addEventListener('mousemove', debouncedMouseMove);

于 2014-06-02T23:36:36.597 回答
61

这里要注意的重要一点是,它debounce会产生一个“封闭”变量的函数。timeouttimeout变量在生成函数的每次调用期间仍然可以访问,即使在debounce它本身返回之后,并且可以在不同的调用中进行更改。

的总体思路debounce如下:

  1. 从没有超时开始。
  2. 如果调用了生成的函数,则清除并重置超时。
  3. 如果超时,则调用原始函数。

第一点是正义var timeout;,确实是正义undefined。幸运的是,clearTimeout它的输入相当宽松:传递一个undefined计时器标识符会导致它什么都不做,它不会抛出错误或其他东西。

第二点由产生的函数完成。它首先将有关调用的一些信息(this上下文和arguments)存储在变量中,以便以后可以将这些信息用于去抖动调用。然后它清除超时(如果有一组),然后创建一个新的来替换它setTimeout请注意,这会覆盖 的值,timeout并且该值会在多个函数调用中持续存在!这允许去抖动实际工作:如果该函数被多次调用,timeout则被一个新的计时器多次覆盖。如果不是这种情况,多次调用将导致启动多个计时器,这些计时器保持活动状态 - 调用只会被延迟,但不会被消除抖动。

第三点是在超时回调中完成的。它取消设置timeout变量并使用存储的调用信息执行实际的函数调用。

immediate标志应该控制是否应该在计时器之前之后调用该函数。如果是,则计时器被击中false之前不会调用原始函数。如果是,则首先调用原始函数,并且在计时器被击中之前不会再调用。true

但是,我确实认为if (immediate && !timeout)检查是错误的:timeout刚刚设置为返回的计时器标识符,setTimeout所以!timeout总是false在那个时候,因此永远不能调用该函数。当前版本的 underscore.js似乎有一个稍微不同的检查,它在调用immediate && !timeout 之前setTimeout进行评估。(算法也有点不同,例如它不使用clearTimeout.)这就是为什么您应该始终尝试使用最新版本的库的原因。:-)

于 2014-06-02T23:33:44.513 回答
39

去抖函数在调用时不会执行,它们在执行前等待调用暂停超过可配置的持续时间;每次新的调用都会重新启动计时器。

受限制的函数会执行,然后等待一段可配置的持续时间,然后才能再次触发。

Debounce 非常适合按键事件;当用户开始输入然后暂停时,您将所有按键作为单个事件提交,从而减少了处理调用。

Throttle 非常适合您只希望允许用户在设定的时间段内调用一次的实时端点。

也可以查看Underscore.js的实现。

于 2014-06-02T23:28:35.447 回答
28

我写了一篇题为Demistifying Debounce in JavaScript的文章,我在其中准确解释了debounce函数的工作原理并包含一个演示。

当我第一次遇到去抖动功能时,我也没有完全理解它是如何工作的。虽然体积相对较小,但它们实际上采用了一些非常先进的 JavaScript 概念!掌握好范围、闭包和setTimeout方法会有所帮助。

话虽如此,下面是我在上面引用的帖子中解释和演示的基本去抖动功能。

成品

// Create JD Object
// ----------------
var JD = {};

// Debounce Method
// ---------------
JD.debounce = function(func, wait, immediate) {
    var timeout;
    return function() {
        var context = this,
            args = arguments;
        var later = function() {
            timeout = null;
            if ( !immediate ) {
                func.apply(context, args);
            }
        };
        var callNow = immediate && !timeout;
        clearTimeout(timeout);
        timeout = setTimeout(later, wait || 200);
        if ( callNow ) { 
            func.apply(context, args);
        }
    };
};

说明

// Create JD Object
// ----------------
/*
    It's a good idea to attach helper methods like `debounce` to your own 
    custom object. That way, you don't pollute the global space by 
    attaching methods to the `window` object and potentially run in to
    conflicts.
*/
var JD = {};

// Debounce Method
// ---------------
/*
    Return a function, that, as long as it continues to be invoked, will
    not be triggered. The function will be called after it stops being 
    called for `wait` milliseconds. If `immediate` is passed, trigger the 
    function on the leading edge, instead of the trailing.
*/
JD.debounce = function(func, wait, immediate) {
    /*
        Declare a variable named `timeout` variable that we will later use 
        to store the *timeout ID returned by the `setTimeout` function.

        *When setTimeout is called, it retuns a numeric ID. This unique ID
        can be used in conjunction with JavaScript's `clearTimeout` method 
        to prevent the code passed in the first argument of the `setTimout`
        function from being called. Note, this prevention will only occur
        if `clearTimeout` is called before the specified number of 
        milliseconds passed in the second argument of setTimeout have been
        met.
    */
    var timeout;

    /*
        Return an anomymous function that has access to the `func`
        argument of our `debounce` method through the process of closure.
    */
    return function() {

        /*
            1) Assign `this` to a variable named `context` so that the 
               `func` argument passed to our `debounce` method can be 
               called in the proper context.

            2) Assign all *arugments passed in the `func` argument of our
               `debounce` method to a variable named `args`.

            *JavaScript natively makes all arguments passed to a function
            accessible inside of the function in an array-like variable 
            named `arguments`. Assinging `arguments` to `args` combines 
            all arguments passed in the `func` argument of our `debounce` 
            method in a single variable.
        */
        var context = this,   /* 1 */
            args = arguments; /* 2 */

        /*
            Assign an anonymous function to a variable named `later`.
            This function will be passed in the first argument of the
            `setTimeout` function below.
        */
        var later = function() {

            /*      
                When the `later` function is called, remove the numeric ID 
                that was assigned to it by the `setTimeout` function.

                Note, by the time the `later` function is called, the
                `setTimeout` function will have returned a numeric ID to 
                the `timeout` variable. That numeric ID is removed by 
                assiging `null` to `timeout`.
            */
            timeout = null;

            /*
                If the boolean value passed in the `immediate` argument 
                of our `debouce` method is falsy, then invoke the 
                function passed in the `func` argument of our `debouce`
                method using JavaScript's *`apply` method.

                *The `apply` method allows you to call a function in an
                explicit context. The first argument defines what `this`
                should be. The second argument is passed as an array 
                containing all the arguments that should be passed to 
                `func` when it is called. Previously, we assigned `this` 
                to the `context` variable, and we assigned all arguments 
                passed in `func` to the `args` variable.
            */
            if ( !immediate ) {
                func.apply(context, args);
            }
        };

        /*
            If the value passed in the `immediate` argument of our 
            `debounce` method is truthy and the value assigned to `timeout`
            is falsy, then assign `true` to the `callNow` variable.
            Otherwise, assign `false` to the `callNow` variable.
        */
        var callNow = immediate && !timeout;

        /*
            As long as the event that our `debounce` method is bound to is 
            still firing within the `wait` period, remove the numerical ID  
            (returned to the `timeout` vaiable by `setTimeout`) from 
            JavaScript's execution queue. This prevents the function passed 
            in the `setTimeout` function from being invoked.

            Remember, the `debounce` method is intended for use on events
            that rapidly fire, ie: a window resize or scroll. The *first* 
            time the event fires, the `timeout` variable has been declared, 
            but no value has been assigned to it - it is `undefined`. 
            Therefore, nothing is removed from JavaScript's execution queue 
            because nothing has been placed in the queue - there is nothing 
            to clear.

            Below, the `timeout` variable is assigned the numerical ID 
            returned by the `setTimeout` function. So long as *subsequent* 
            events are fired before the `wait` is met, `timeout` will be 
            cleared, resulting in the function passed in the `setTimeout` 
            function being removed from the execution queue. As soon as the 
            `wait` is met, the function passed in the `setTimeout` function 
            will execute.
        */
        clearTimeout(timeout);

        /*
            Assign a `setTimout` function to the `timeout` variable we 
            previously declared. Pass the function assigned to the `later` 
            variable to the `setTimeout` function, along with the numerical 
            value assigned to the `wait` argument in our `debounce` method. 
            If no value is passed to the `wait` argument in our `debounce` 
            method, pass a value of 200 milliseconds to the `setTimeout` 
            function.  
        */
        timeout = setTimeout(later, wait || 200);

        /*
            Typically, you want the function passed in the `func` argument
            of our `debounce` method to execute once *after* the `wait` 
            period has been met for the event that our `debounce` method is 
            bound to (the trailing side). However, if you want the function 
            to execute once *before* the event has finished (on the leading 
            side), you can pass `true` in the `immediate` argument of our 
            `debounce` method.

            If `true` is passed in the `immediate` argument of our 
            `debounce` method, the value assigned to the `callNow` variable 
            declared above will be `true` only after the *first* time the 
            event that our `debounce` method is bound to has fired.

            After the first time the event is fired, the `timeout` variable
            will contain a falsey value. Therfore, the result of the 
            expression that gets assigned to the `callNow` variable is 
            `true` and the function passed in the `func` argument of our
            `debounce` method is exected in the line of code below.

            Every subsequent time the event that our `debounce` method is 
            bound to fires within the `wait` period, the `timeout` variable 
            holds the numerical ID returned from the `setTimout` function 
            assigned to it when the previous event was fired, and the 
            `debounce` method was executed.

            This means that for all subsequent events within the `wait`
            period, the `timeout` variable holds a truthy value, and the
            result of the expression that gets assigned to the `callNow`
            variable is `false`. Therefore, the function passed in the 
            `func` argument of our `debounce` method will not be executed.  

            Lastly, when the `wait` period is met and the `later` function
            that is passed in the `setTimeout` function executes, the 
            result is that it just assigns `null` to the `timeout` 
            variable. The `func` argument passed in our `debounce` method 
            will not be executed because the `if` condition inside the 
            `later` function fails. 
        */
        if ( callNow ) { 
            func.apply(context, args);
        }
    };
};
于 2015-06-29T01:41:20.930 回答
6

我们现在都在使用 Promise

我见过的许多实现使问题过于复杂或存在其他卫生问题。现在是 2021 年,我们已经使用 Promises 很长时间了——而且有充分的理由。Promise 清理异步程序并减少发生错误的机会。在这篇文章中,我们将编写自己的debounce. 此实施将 -

  • 在任何给定时间最多有一个待处理的承诺(每个去抖任务)
  • 通过正确取消未决的承诺来阻止内存泄漏
  • 仅解决最新的承诺
  • 通过实时代码演示演示正确的行为

我们debounce用它的两个参数来编写,task去抖动和延迟的毫秒数ms。我们为其本地状态引入单个本地绑定,t-

function debounce (task, ms) {
  let t = { promise: null, cancel: _ => void 0 }
  return async (...args) => {
    try {
      t.cancel()
      t = deferred(ms)
      await t.promise
      await task(...args)
    }
    catch (_) { /* prevent memory leak */ }
  }
}

我们依赖于一个可重用的函数,它创建了一个在毫秒内deferred解决的新承诺。ms它引入了两个本地绑定,一个是它promise本身,一个是它的能力cancel——

function deferred (ms) {
  let cancel, promise = new Promise((resolve, reject) => {
    cancel = reject
    setTimeout(resolve, ms)
  })
  return { promise, cancel }
}

点击计数器示例

在第一个示例中,我们有一个统计用户点击次数的按钮。事件侦听器使用 附加debounce,因此计数器仅在指定持续时间后递增 -

// debounce, deferred
function debounce (task, ms) { let t = { promise: null, cancel: _ => void 0 }; return async (...args) => { try { t.cancel(); t = deferred(ms); await t.promise; await task(...args); } catch (_) { console.log("cleaning up cancelled promise") } } }
function deferred (ms) { let cancel, promise = new Promise((resolve, reject) => { cancel = reject; setTimeout(resolve, ms) }); return { promise, cancel } }

// dom references
const myform = document.forms.myform
const mycounter = myform.mycounter

// event handler
function clickCounter (event) {
  mycounter.value = Number(mycounter.value) + 1
}

// debounced listener
myform.myclicker.addEventListener("click", debounce(clickCounter, 1000))
<form id="myform">
<input name="myclicker" type="button" value="click" />
<output name="mycounter">0</output>
</form>

实时查询示例,“自动完成”

在第二个示例中,我们有一个带有文本输入的表单。我们的search查询使用debounce-

// debounce, deferred
function debounce (task, ms) { let t = { promise: null, cancel: _ => void 0 }; return async (...args) => { try { t.cancel(); t = deferred(ms); await t.promise; await task(...args); } catch (_) { console.log("cleaning up cancelled promise") } } }
function deferred (ms) { let cancel, promise = new Promise((resolve, reject) => { cancel = reject; setTimeout(resolve, ms) }); return { promise, cancel } }

// dom references
const myform = document.forms.myform
const myresult = myform.myresult

// event handler
function search (event) {
  myresult.value = `Searching for: ${event.target.value}`
}

// debounced listener
myform.myquery.addEventListener("keypress", debounce(search, 1000))
<form id="myform">
<input name="myquery" placeholder="Enter a query..." />
<output name="myresult"></output>
</form>

于 2021-07-02T15:48:47.840 回答
1

您想要做的是:如果您尝试一个接一个地调用一个函数,第一个应该被取消,新的应该等待给定的超时然后执行。所以实际上你需要某种方法来取消第一个函数的超时?但是怎么做?您可以调用该函数,并传递返回的 timeout-id,然后将该 ID 传递给任何新函数。但是上面的解决方案更加优雅。

它所做的是有效地使timeout变量在返回函数的范围内可用。因此,当触发“调整大小”事件时,它不会debounce()再次调用,因此timeout内容不会更改(!)并且仍然可用于“下一个函数调用”。

这里的关键基本上是每次我们有调整大小事件时都会调用内部函数。如果我们想象所有的调整大小事件都在一个数组中,也许会更清楚:

var events = ['resize', 'resize', 'resize'];
var timeout = null;
for (var i = 0; i < events.length; i++){
    if (immediate && !timeout) func.apply(this, arguments);
    clearTimeout(timeout); // does not do anything if timeout is null.
    timeout = setTimeout(function(){
        timeout = null;
        if (!immediate) func.apply(this, arguments);
    }
}

你看到timeout下一次迭代可用了吗?在我看来,没有理由重命名thiscontent和。argumentsargs

于 2014-06-02T23:41:17.113 回答
1

这是一个变体,它总是在第一次调用时触发去抖动函数,并使用更具描述性的变量命名:

function debounce(fn, wait = 1000) {
  let debounced = false;
  let resetDebouncedTimeout = null;
  return function(...args) {
    if (!debounced) {
      debounced = true;
      fn(...args);
      resetDebouncedTimeout = setTimeout(() => {
        debounced = false;
      }, wait);
    } else {
      clearTimeout(resetDebouncedTimeout);
      resetDebouncedTimeout = setTimeout(() => {
        debounced = false;
        fn(...args);
      }, wait);
    }
  }
};
于 2019-12-05T07:15:56.393 回答
1

简单的去抖功能:-

HTML:-

<button id='myid'>Click me</button>

Javascript:-

    function debounce(fn, delay) {
      let timeoutID;
      return function(...args){
          if(timeoutID) clearTimeout(timeoutID);
          timeoutID = setTimeout(()=>{
            fn(...args)
          }, delay);
      }
   }

document.getElementById('myid').addEventListener('click', debounce(() => {
  console.log('clicked');
},2000));
于 2020-07-06T06:01:43.320 回答
1

javascript中的简单去抖动方法

<!-- Basic HTML -->
<!DOCTYPE html>
<html>
<head>
  <meta charset="utf-8">
  <meta name="viewport" content="width=device-width">
  <title>Debounce Method</title>
</head>
<body>
  <button type="button" id="debounce">Debounce Method</button><br />
  <span id="message"></span>
</body>
</html>

  // JS File
  var debouncebtn = document.getElementById('debounce');
    function debounce(func, delay){
      var debounceTimer;
      return function () {
        var context = this, args = arguments;
        clearTimeout(debounceTimer);
        debounceTimer = setTimeout(function() {
          func.apply(context, args)
        }, delay);
      }
    }

// Driver Code
debouncebtn.addEventListener('click', debounce(function() {
    document.getElementById('message').innerHTML += '<br/> Button only triggeres is every 3 secounds how much every you fire an event';
  console.log('Button only triggeres in every 3 secounds how much every you fire an event');
},3000))

运行时示例 JSFiddle:https ://jsfiddle.net/arbaazshaikh919/d7543wqe/10/

于 2020-01-08T06:30:27.253 回答
0

下面是debounce函数作用的总结,用几行演示解释。

函数是一个debounce函数,它将:

并且循环一直持续到时间间隔过去并且包装的函数执行为止。

改编自所有评论和本文

function debounce(callBack, interval, leadingExecution) {

// the schedule identifier, if it's not null/undefined, a callBack function was scheduled
let timerId;

return function () {

    // Does the previous run has schedule a run
    let wasFunctionScheduled = (typeof timerId === 'number');

    // Delete the previous run (if timerId is null, it does nothing)
    clearTimeout(timerId);

    // Capture the environment (this and argument) and wraps the callback function
    let funcToDebounceThis = this, funcToDebounceArgs = arguments;
    let funcToSchedule = function () {

        // Reset/delete the schedule
        clearTimeout(timerId);
        timerId = null;

        // trailing execution happens at the end of the interval
        if (!leadingExecution) {
            // Call the original function with apply
            callBack.apply(funcToDebounceThis, funcToDebounceArgs);
        }

    }

    // Schedule a new execution at each execution
    timerId = setTimeout(funcToSchedule, interval);

    // Leading execution
    if (!wasFunctionScheduled && leadingExecution) callBack.apply(funcToDebounceThis, funcToDebounceArgs);

}

}

function onMouseMove(e) {
console.log(new Date().toLocaleString() + ": Position: x: " + e.x + ", y:" + e.y);
}

let debouncedMouseMove = debounce(onMouseMove, 500);

document.addEventListener('mousemove', debouncedMouseMove);

于 2022-01-07T16:32:51.957 回答