在启动更多管道之前,我需要在与客户端之间来回做一些事情并获取客户端对象或其名称字符串。
但我似乎无法让 appSink 让我有一个返回值。
我该怎么做?
checkAddClient :: Server -> ClientName -> AppData -> IO (Maybe Client)
checkAddClient server@Server{..} name app = atomically $ do
clientmap <- readTVar clients
if Map.member name clientmap
then return Nothing
else do
client <- newClient name app
writeTVar clients $ Map.insert name client clientmap
return (Just client)
readName server app = go
where
go = do
yield "What is your name? "
name <- lineAsciiC $ takeCE 80 =$= filterCE (/= _cr) =$= foldC
if BS.null name
then go
else do
ok <- liftIO $ checkAddClient server name app
case ok of
Nothing -> do
yield . BS.pack $ printf "The name '%s' is in use, please choose another\n" $ BS.unpack name
go
Just client -> do
yield . BS.pack $ printf "Welcome, %s!\n" $ BS.unpack name
return client -- <-- Here is the problem!!
main :: IO ()
main = do
server <- newServer
runTCPServer (serverSettings 4000 "*") $ \clientApp -> do
(clientC, client) <- appSource clientApp $$+ readName server clientApp =$ appSink clientApp
更新
这是我最终得到的解决方案:
readName :: Server -> AppData -> Sink BS.ByteString IO Client
readName server app = go
where
go = do
yield "What is your name? " $$ appSink app
name <- lineAsciiC $ takeCE 80 =$= filterCE (/= _cr) =$= foldC
if BS.null name
then go
else do
ok <- liftIO $ checkAddClient server name app
case ok of
Nothing -> do
yield (BS.pack $ printf "The name '%s' is in use, please choose another\n" $ BS.unpack name) $$ appSink app
go
Just client -> do
yield (BS.pack $ printf "Welcome, %s!\n" $ BS.unpack name) $$ appSink app
return client
main :: IO ()
main = do
server <- newServer
runTCPServer (serverSettings 4000 "*") $ \clientC -> do
client <- appSource clientC $$ readName server clientC
print $ clientName client