我有一个非常具体的问题:我希望能够通过方法调用在屏幕上的给定位置弹出一个带有文本的工具提示(它可以说任何东西)在方法调用的一定时间内(比如逻辑在谈话方法中)并逐渐消失。我该怎么办?有没有办法通过 JTooltip 做到这一点?还是我必须潜入 JNA 才能得到我想要的?
我应该提一下,我希望工具提示在给定位置弹出文本,而无需鼠标悬停,就像弹出窗口一样。
另外,如果工具提示不是我想要的正确方法(我希望我说清楚了),有没有更有效的选择?
实现这一目标的方法很少。一种可能的方法是使用透明JWindow
和 SwingTimer
基本上,它JWindow
的作用是创建一个,将其背景颜色设置为完全透明,从而制作一个透明窗口。然后它使用简单BackgroundPane
(呈现漂亮的背景)并MessagePane
保存实际消息。您可以在一个面板中执行此操作,但我喜欢它为我提供的灵活性。
现在,就个人而言,我会创建一个更简单的 API,它可以构建弹出窗口并创建一个Timer
具有可变延迟的,但你明白了
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GridBagLayout;
import java.awt.LinearGradientPaint;
import java.awt.Point;
import java.awt.RenderingHints;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.geom.RoundRectangle2D;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JWindow;
import javax.swing.Timer;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
import javax.swing.border.EmptyBorder;
public class PopupMessageWindow {
public static void main(String[] args) {
new PopupMessageWindow();
}
public PopupMessageWindow() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
final JWindow frame = new JWindow();
frame.setBackground(new Color(0, 0, 0, 0));
BackgroundPane pane = new BackgroundPane();
pane.setMessage("Boo, This is a popup...");
frame.add(pane);
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
frame.setAlwaysOnTop(true);
Timer timer = new Timer(10000, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
frame.dispose();
System.exit(0);
}
});
timer.setRepeats(false);
timer.start();
}
});
}
public class BackgroundPane extends JPanel {
private MessagePane messagePane;
public BackgroundPane() {
setBorder(new EmptyBorder(40, 40, 40, 40));
messagePane = new MessagePane();
setLayout(new BorderLayout());
add(messagePane);
setOpaque(false);
}
public void setMessage(String msg) {
messagePane.setMessage(msg);
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
g2d.setRenderingHint(RenderingHints.KEY_ALPHA_INTERPOLATION, RenderingHints.VALUE_ALPHA_INTERPOLATION_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setRenderingHint(RenderingHints.KEY_COLOR_RENDERING, RenderingHints.VALUE_COLOR_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_DITHERING, RenderingHints.VALUE_DITHER_ENABLE);
g2d.setRenderingHint(RenderingHints.KEY_FRACTIONALMETRICS, RenderingHints.VALUE_FRACTIONALMETRICS_ON);
g2d.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR);
g2d.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_STROKE_CONTROL, RenderingHints.VALUE_STROKE_PURE);
LinearGradientPaint glp = new LinearGradientPaint(
new Point(0, 0),
new Point(0, getHeight()),
new float[]{0f, 1f},
new Color[]{Color.GRAY, Color.BLACK});
RoundRectangle2D frame = new RoundRectangle2D.Float(0, 0, getWidth() - 1, getHeight() - 1, 20, 20);
g2d.setPaint(glp);
g2d.fill(frame);
g2d.setColor(Color.WHITE);
g2d.draw(frame);
}
}
public class MessagePane extends JPanel {
private JLabel label;
public MessagePane() {
setOpaque(false);
label = new JLabel();
label.setForeground(Color.WHITE);
setLayout(new GridBagLayout());
add(label);
}
public void setMessage(String msg) {
label.setText(msg);
}
}
}
您可以使用AlphaComposite
背景面板上的 a 来创建半透明背景
使用 50% 的弹出窗口AlphaComposite
更新
您可以使用工厂或构建器模式来提供简单的 API,例如...
new PopupBuilder().at(new Point(100, 100)).withMessage("Hello").withDelay(5000).show();
构建器将收集您要指定的属性,在您未设置它们的地方提供默认值,然后显示最终弹出窗口。
基本思想是,当您调用 时show
,它会收集属性并构建窗口,类似于构造函数现在的工作方式......
更新了一个褪色的弹出窗口
这是(有点过分)如何产生淡入/淡出效果的示例。该示例保证消息将在指定的延迟时间内显示在屏幕上(满屏)
import java.awt.AlphaComposite;
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GridBagLayout;
import java.awt.LinearGradientPaint;
import java.awt.Point;
import java.awt.RenderingHints;
import java.awt.Window;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.geom.RoundRectangle2D;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JWindow;
import javax.swing.Timer;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
import javax.swing.border.EmptyBorder;
public class PopupMessageExample {
public static void main(String[] args) {
new PopupMessageExample();
}
public PopupMessageExample() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
new PopupMessageBuilder().withDelay(10000).withMessage("Hello, this is a fading message").show();
}
});
}
public class PopupMessageBuilder {
private int delay;
private Point location;
private String message;
private long startTime;
private Timer fadeTimer;
public PopupMessageBuilder at(Point p) {
this.location = p;
return this;
}
public PopupMessageBuilder withDelay(int delay) {
this.delay = delay;
return this;
}
public PopupMessageBuilder withMessage(String msg) {
this.message = msg;
return this;
}
public PopupMessageBuilder show() {
final JWindow frame = new JWindow();
frame.setOpacity(0f);
frame.setBackground(new Color(0, 0, 0, 0));
BackgroundPane pane = new BackgroundPane();
pane.setMessage(message);
frame.add(pane);
frame.pack();
if (location == null) {
frame.setLocationRelativeTo(null);
} else {
frame.setLocation(location);
}
frame.setVisible(true);
frame.setAlwaysOnTop(true);
new FadeTimer(frame, 1000, 0f, 1f, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
Timer timer = new Timer(delay, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
new FadeTimer(frame, 1000, 1f, 0f, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
frame.dispose();
}
}).start();
}
});
timer.setRepeats(false);
timer.start();
}
}).start();
return this;
}
public class FadeTimer extends Timer implements ActionListener {
private final float startAt;
private final float endAt;
private final int duration;
private long startTimer;
private ActionListener endListener;
private Window window;
public FadeTimer(Window window, int duration, float startAt, float endAt, ActionListener endListener) {
super(5, null);
addActionListener(this);
this.duration = duration;
this.startAt = startAt;
this.endAt = endAt;
this.window = window;
this.endListener = endListener;
}
@Override
public void start() {
startTime = System.currentTimeMillis();
super.start();
}
@Override
public void actionPerformed(ActionEvent e) {
long now = System.currentTimeMillis();
long lapsed = now - startTime;
float opacity = startAt;
if (lapsed >= duration) {
opacity = endAt;
((Timer) e.getSource()).stop();
if (endListener != null) {
endListener.actionPerformed(new ActionEvent(this, ActionEvent.ACTION_PERFORMED, "stopped"));
}
} else {
float progress = (float) lapsed / (float) duration;
float distance = endAt - startAt;
opacity = (float) (distance * progress);
opacity += startAt;
}
window.setOpacity(opacity);
}
}
public class BackgroundPane extends JPanel {
private MessagePane messagePane;
public BackgroundPane() {
setBorder(new EmptyBorder(40, 40, 40, 40));
messagePane = new MessagePane();
setLayout(new BorderLayout());
add(messagePane);
setOpaque(false);
}
public void setMessage(String msg) {
messagePane.setMessage(msg);
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
g2d.setRenderingHint(RenderingHints.KEY_ALPHA_INTERPOLATION, RenderingHints.VALUE_ALPHA_INTERPOLATION_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setRenderingHint(RenderingHints.KEY_COLOR_RENDERING, RenderingHints.VALUE_COLOR_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_DITHERING, RenderingHints.VALUE_DITHER_ENABLE);
g2d.setRenderingHint(RenderingHints.KEY_FRACTIONALMETRICS, RenderingHints.VALUE_FRACTIONALMETRICS_ON);
g2d.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR);
g2d.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_STROKE_CONTROL, RenderingHints.VALUE_STROKE_PURE);
LinearGradientPaint glp = new LinearGradientPaint(
new Point(0, 0),
new Point(0, getHeight()),
new float[]{0f, 1f},
new Color[]{Color.GRAY, Color.BLACK});
RoundRectangle2D frame = new RoundRectangle2D.Float(0, 0, getWidth() - 1, getHeight() - 1, 20, 20);
g2d.setPaint(glp);
g2d.fill(frame);
g2d.setColor(Color.WHITE);
g2d.draw(frame);
}
}
public class MessagePane extends JPanel {
private JLabel label;
public MessagePane() {
setOpaque(false);
label = new JLabel();
label.setForeground(Color.WHITE);
setLayout(new GridBagLayout());
add(label);
}
public void setMessage(String msg) {
label.setText(msg);
}
}
}
}
现在,您可能还可以通过更改框架的最大不透明度级别来做到这一点,但是,如果您paintComponent
更改BackgroundPane
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
AlphaComposite alpha = AlphaComposite.SrcOver.derive(0.75f);
g2d.setComposite(alpha);
您还可以影响弹出消息的过度不透明度。此方法只会影响背景,不会影响消息文本...