while wrtiing chess engine , i am using blit for drawing the pieces on the board. the problem is that it looks very bad , a black rectangle is created and added to the icons of the pieces . it looks like that:
http://i58.tinypic.com/n1fbzc.jpg
but i want it to look like this:
http://i62.tinypic.com/4zutfo.jpg
here is the code, the first 2 lines is example for one piece, and the rest(the "for") is for drawing all of them:
white_queen = pygame.image.load(os.path.join("images","wQn.png")).convert()
self.icons['wQ'] = pygame.transform.scale(white_queen, (self.square_size,self.square_size))
for r in range(boardSize):
for c in range(boardSize):
print "r is " + str(r) + ", and c is " + str(c)
(screenX,screenY) = self.ConvertToScreenCoords((r,c))
piece_name = board[r][c]
print "screen x is " + str(screenX) + ", and y is " + str(screenY)
print "name is " + piece_name
if piece_name != 'e':
self.screen.blit(self.icons[piece_name],(screenX,screenY), special_flags = BLEND_RGBA_MULT)
pygame.display.flip()
i guess that i am missing some parameter in calling to blit , or to call another function..
tahnks for your help.