我将实时绘制数百条线。我选择了视觉层来做到这一点。但我看到这里有两种不同的画线方式。您建议使用哪个以获得更好的性能和速度?
1.DrawingContext.DrawLine
public class DrawingTypeOne : FrameworkElement
{
private readonly VisualCollection _visuals;
public DrawingTypeOne(double thickness)
{
var myPen = new Pen
{
Thickness = 1,
Brush = Brushes.White,
};
myPen.Freeze();
_visuals = new VisualCollection(this);
var drawingVisual = new DrawingVisual();
using (var dc = drawingVisual.RenderOpen())
{
dc.DrawLine(myPen, new Point(0,0) , new Point(100,100));
_visuals.Add(drawingVisual);
}
}
protected override Visual GetVisualChild(int index)
{
return _visuals[index];
}
protected override int VisualChildrenCount
{
get
{
return _visuals.Count;
}
}
}
2. 流几何
public class DrawingTypeTwo : FrameworkElement
{
private readonly VisualCollection _visuals;
public DrawingTypeTwo()
{
_visuals = new VisualCollection(this);
var geometry = new StreamGeometry();
using (var gc = geometry.Open())
{
gc.BeginFigure(new Point(0, 0), true, true);
gc.LineTo(new Point(100,100), true, false);
}
geometry.Freeze();
var drawingVisual = new DrawingVisual();
using (var dc = drawingVisual.RenderOpen())
{
dc.DrawGeometry(Brushes.Red, null, geometry);
}
_visuals.Add(drawingVisual);
}
protected override Visual GetVisualChild(int index)
{
return _visuals[index];
}
protected override int VisualChildrenCount
{
get
{
return _visuals.Count;
}
}
}