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是否总是收到 ENTER_FRAME,即使另一个进程占用了 CPU,或者侦听器可能会错过一个或多个 ENTER_FRAME 事件 - 然后像 Windows 中通常发生的那样接收一批延迟的这些事件?

(我使用纯 AS3 和 Stage3D 以及 3D GPU 渲染 - 没有 2D 显示对象、Flash 时间线、影片剪辑等)。

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ENTER_FRAME depends on frame rate. And frame rate is not a constant - it depends on a lot of factors, few of which are CPU and GPU. The listener won't miss anything, it's just that the ENTER_FRAME event will be dispatched irregularly.

于 2014-04-10T13:01:43.773 回答