firstly, is bod2d friction like mu in high-school physics?
I have a compound body with two wheels on revolute joints one of which has a motor. When I try to drive it up an 30 degree slope my driven wheel spins and i don't get up. I have set friction on all bodies as 0.9. If I remember my high school physics mu approx 1 should let me climb a slope of nearly 45 degrees but my wheels slip.
secondly as I increase friction towards 1 my model becomes increasingly unstable. i have some angular damping set but climbing the ramp the physics sometimes seems to enter some kind of positive feedback condition and the moving vehicle disappears up at a silly velocity, Anyone seen anything like this?
thanks!