我正在尝试使用 Java 中的套接字和对象流进行本地 IPC,但是我发现性能很差。
我正在测试通过 ObjectOutputStream 发送对象到通过 Socket 通过 ObjectInputStream 接收回复的 ping 时间。
这是请求者:
public SocketTest(){
int iterations = 100;
try {
Socket socket = new Socket("localhost", 1212);
ObjectInputStream objectInputStream = new ObjectInputStream(socket.getInputStream());
ObjectOutputStream objectOutputStream = new ObjectOutputStream(socket.getOutputStream());
double start = System.currentTimeMillis();
for (int i = 0; i < iterations; ++i) {
Request request = new Request();
objectOutputStream.writeObject(request);
Response response = (Response)objectInputStream.readObject();
}
double finish = System.currentTimeMillis();
System.out.println("Per ping: " + (finish - start) / iterations );
} catch (Exception e) {
e.printStackTrace();
}
}
这是响应者:
public ServerSocketTest(){
try {
ServerSocket serverSocket = new ServerSocket(1212);
Socket socket = serverSocket.accept();
ObjectOutputStream objectOutputStream = new ObjectOutputStream(socket.getOutputStream());
ObjectInputStream objectInputStream = new ObjectInputStream(socket.getInputStream());
Request request = (Request)objectInputStream.readObject();
while (request != null) {
Response response = new Response();
objectOutputStream.writeObject(response);
request = (Request)objectInputStream.readObject();
}
} catch (Exception e) {
e.printStackTrace();
}
}
我得到的结果是:
每平:80.35
对于本地流量来说,80 毫秒的速度太慢了。
Request 和 Response 类非常小,它们的序列化速度很快。
我曾尝试天真地添加:
socket.setKeepAlive(true);
socket.setTcpNoDelay(true);
影响不大。
执行 ping 本地主机:
64 bytes from localhost.localdomain (127.0.0.1): icmp_seq=0 ttl=64 time=0.035 ms
64 bytes from localhost.localdomain (127.0.0.1): icmp_seq=1 ttl=64 time=0.037 ms
64 bytes from localhost.localdomain (127.0.0.1): icmp_seq=2 ttl=64 time=0.049 ms
64 bytes from localhost.localdomain (127.0.0.1): icmp_seq=3 ttl=64 time=0.039 ms
64 bytes from localhost.localdomain (127.0.0.1): icmp_seq=4 ttl=64 time=0.056 ms
也很快。
Java 版本 1.6.0_05l 在 RedHat 2.4 上运行