I'm trying to detect three actions: when a user begins walking, jogging, or running. I then want to know when the stop. I've been successful in detecting when someone is walking, jogging, or running with the following code:
- (void)update:(CMAccelerometerData *)accelData {
[(id) self setAcceleration:accelData.acceleration];
NSTimeInterval secondsSinceLastUpdate = -([self.lastUpdateTime timeIntervalSinceNow]);
if (labs(_acceleration.x) >= 0.10000) {
NSLog(@"walking: %f",_acceleration.x);
}
else if (labs(_acceleration.x) > 2.0) {
NSLog(@"jogging: %f",_acceleration.x);
}
else if (labs(_acceleration.x) > 4.0) {
NSLog(@"sprinting: %f",_acceleration.x);
}
The problem I run into is two-fold:
1) update is called multiple times every time there's a motion, probably because it checks so frequently that when the user begins walking (i.e. _acceleration.x >= .1000) it is still >= .1000 when it calls update again.
Example Log:
2014-02-22 12:14:20.728 myApp[5039:60b] walking: 1.029846
2014-02-22 12:14:20.748 myApp[5039:60b] walking: 1.071777
2014-02-22 12:14:20.768 myApp[5039:60b] walking: 1.067749
2) I'm having difficulty figuring out how to detect when the user stopped. Does anybody have advice on how to implement "Stop Detection"




