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我正在用 plt-scheme 编写一个井字游戏作为我的 AI 课程项目。gui 的想法是一个有 9 个框的网格,每个框都有一个画布,使用窗格......当用户点击画布时,将相应地绘制“X”或“O”......

问题是如何在画布上捕捉鼠标点击事件?我发现我需要使用 on-event,但仍然不知道如何?有什么线索吗?

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2 回答 2

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Ok, I got it ...

(define canvas-box%
  (class canvas%
    (define/override (on-event e)
           (when (equal? (send e get-event-type) 'left-down) (foobar-callback)))
    (super-new)))
于 2010-02-02T07:18:17.113 回答
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我得到了所有鼠标和键盘命令,可以在这里的任何地方使用。

(define my-canvas%

(class canvas%
  (define/override (on-event event)
    (and 
        (send test reader (list (number->string (send event get-x))
                     (number->string (send event get-y)) ))
        (send test reader (list (send event get-event-type)))))
(define/override (on-char event)
  (define pressed (send event get-key-code))
   (if (char? pressed) (send test reader (list (make-string 1 pressed))) '()))  
  (super-new)))

(define tester%
 (class object%
  (super-new)
  (define command '())

  (define/public (reader x)
    (and (set! command x)
         (display x))
   )
  (define/public (outer)
    command)
  ))
于 2013-04-16T11:16:57.283 回答