我有这个房子以(0,0,0)为中心,尺寸为10x10x20。我想做一个等距投影,但房子没有显示出来。这是房子的代码:
glBegin(GL_TRIANGLES);
//roof
glColor3f(1,1,0.35);
glVertex3f(-5, 5, 10);
glVertex3f( 5, 5, 10);
glVertex3f( 0, 11.160254, 10);
glColor3f(1,1,0.35);
glVertex3f(-5, 5, -10);
glVertex3f( 5, 5, -10);
glVertex3f( 0, 11.160254, -10);
glEnd();
/* We tell we want to draw quads */
glBegin(GL_QUADS);
/* Every four calls to glVertex, a quad is drawn */
//roof
glColor3f(1,1,0.5);
glVertex3f(-5, 5, 10);
glVertex3f( 0, 11.160254, 10);
glVertex3f( 0, 11.160254, -10);
glVertex3f(-5, 5, -10);
glColor3f(1,1,0.5);
glVertex3f(5, 5, 10);
glVertex3f( 0, 11.160254, 10);
glVertex3f( 0, 11.160254, -10);
glVertex3f(5, 5, -10);
//left face blue
glColor3f(0, 0, 1);
glVertex3f(-5, -5, -10);
glVertex3f(-5, -5, 10);
glVertex3f(-5, 5, 10);
glVertex3f(-5, 5, -10);
//right face cyan
glColor3f(0, 1, 1);
glVertex3f( 5, -5, -10);
glVertex3f( 5, -5, 10);
glVertex3f( 5, 5, 10);
glVertex3f( 5, 5, -10);
//bottom face magenta
glColor3f(1, 0, 1);
glVertex3f(-5, -5, -10);
glVertex3f(-5, -5, 10);
glVertex3f( 5, -5, 10);
glVertex3f( 5, -5, -10);
//top face yellow
glColor3f(1, 1, 0);
glVertex3f(-5, 5, -10);
glVertex3f(-5, 5, 10);
glVertex3f( 5, 5, 10);
glVertex3f( 5, 5, -10);
//red back face
glColor3f(1, 0, 0);
glVertex3f(-5, -5, -10);
glVertex3f(-5, 5, -10);
glVertex3f( 5, 5, -10);
glVertex3f( 5, -5, -10);
//front face green
glColor3f(0, 1, 0);
glVertex3f(-5, -5, 10);
glVertex3f(-5, 5, 10);
glVertex3f( 5, 5, 10);
glVertex3f( 5, -5, 10);
glEnd();
有人可以帮我解决我必须放入 gluLookAt 以获得等距投影的参数吗?