我需要参考 system32/shell32.dll,因为我使用一些 shell 函数来读取回收站。我尝试了“添加引用--> COM--> Microsoft Shell 控件和自动化”和“添加引用--> 浏览--> [直接转到 system32/shell32.dll]。两者都将 shell32 引用添加到我的引用中. 但是当我查看属性时,我看到引用的路径如下所示:“C:\Users\Tim\Documents\Visual Studio 2008\Projects\Wing\FileWing\obj\Debug\Interop.Shell32.dll” ...
我不会将此 \obj\Debug\ 路径部署到我的安装程序。那么如何直接引用最终用户的 shell32.dll 呢?有办法吗?为什么VS2008会创建这个奇怪的路径?我可以更改此路径,使其不位于这个奇怪的子文件夹中吗?
嗯。好的,在重新访问 PInvoke 之后,我确定我不太明白:-/
让我说明我需要处理的代码。我正在翻找回收箱,寻找我想要回收的物品。有没有办法不通过 PInvoke 来完成这项工作?
private void recoverRecyclerBinEntry(string fileName, int size)
{
try
{
Shell Shl = new Shell();
Folder Recycler = Shl.NameSpace(10);
// scans through all the recyclers entries till the one to recover has been found
for (int i = 0; i < Recycler.Items().Count; i++)
{
FolderItem FI = Recycler.Items().Item(i);
string FileName = Recycler.GetDetailsOf(FI, 0);
if (Path.GetExtension(FileName) == "")
FileName += Path.GetExtension(FI.Path);
//Necessary for systems with hidden file extensions.
string FilePath = Recycler.GetDetailsOf(FI, 1);
string combinedPath = Path.Combine(FilePath, FileName);
if (size == FI.Size && fileName == combinedPath)
{
Debug.Write("Match found. Restoring " + combinedPath + "...");
Undelete(FI);
Debug.WriteLine("done.");
}
else
{
Debug.WriteLine("No match");
}
}
}
catch (Exception ex)
{
Debug.WriteLine(ex.Message);
Debug.WriteLine(ex.StackTrace);
}
}
private bool Undelete(FolderItem Item)
{
try
{
foreach (FolderItemVerb FIVerb in Item.Verbs())
{
if (
(FIVerb.Name.ToUpper().Contains("WIEDERHERSTELLEN")) ||
(FIVerb.Name.ToUpper().Contains("ESTORE")) ||
(FIVerb.Name.ToUpper().Contains("NDELETE"))
)
{
FIVerb.DoIt();
return true;
}
}
//execute the first one:
Item.Verbs().Item(0).DoIt();
return true;
}
catch (Exception)
{
Debug.WriteLine("ERROR undeleting");
return false;
}
}