9

我试图找出为什么下面的代码似乎不起作用。它不会给出错误 - 它根本无法扩展。如果我将它更改为我的第二个代码示例,它实际上似乎确实有效。有人知道吗?

谢谢

public static void StartMouseEnterAnimation(Button button)
    {
        Storyboard storyboard = new Storyboard();

        ScaleTransform scale = new ScaleTransform(1.0, 1.0, 1, 1);
        button.RenderTransformOrigin = new Point(0.5, 0.5);
        button.RenderTransform = scale;

        DoubleAnimation growAnimation = new DoubleAnimation();
        growAnimation.Duration = TimeSpan.FromMilliseconds(300);
        growAnimation.From = 1;
        growAnimation.To = 1.8;
        storyboard.Children.Add(growAnimation);

        Storyboard.SetTargetProperty(growAnimation, new PropertyPath(ScaleTransform.ScaleXProperty));
        Storyboard.SetTarget(growAnimation, scale);

        storyboard.Begin();
    }

--- 以下确实有效,但我必须创建一个 TransformGroup 并通过更复杂的 PropertyChain 引用它...

public static void StartMouseEnterAnimation(Button button)
    {    
        Storyboard storyboard = new Storyboard();            
        ScaleTransform scale = new ScaleTransform(1.0, 1.0, 1, 1);
        button.RenderTransformOrigin = new Point(0.5, 0.5);
        TransformGroup myTransGroup = new TransformGroup();
        myTransGroup.Children.Add(scale);
        button.RenderTransform = myTransGroup;

        DoubleAnimation growAnimation = new DoubleAnimation();
        growAnimation.Duration = TimeSpan.FromMilliseconds(100);
        //growAnimation.From = 1;
        growAnimation.To = 1.1;
        storyboard.Children.Add(growAnimation);

        DependencyProperty[] propertyChain = new DependencyProperty[]
        {
            Button.RenderTransformProperty, 
            TransformGroup.ChildrenProperty,
            ScaleTransform.ScaleXProperty
        };
        string thePath = "(0).(1)[0].(2)";
        PropertyPath myPropertyPath = new PropertyPath(thePath, propertyChain);
        Storyboard.SetTargetProperty(growAnimation, myPropertyPath);
        Storyboard.SetTarget(growAnimation, button);

        storyboard.Begin();
   }
4

2 回答 2

27

通过像这样调整您的第一个代码示例,我能够让它工作:

public static void StartMouseEnterAnimation(Button button) {
    Storyboard storyboard = new Storyboard();

    ScaleTransform scale = new ScaleTransform(1.0, 1.0);
    button.RenderTransformOrigin = new Point(0.5, 0.5);
    button.RenderTransform = scale;

    DoubleAnimation growAnimation = new DoubleAnimation();
    growAnimation.Duration = TimeSpan.FromMilliseconds(300);
    growAnimation.From = 1;
    growAnimation.To = 1.8;
    storyboard.Children.Add(growAnimation);

    Storyboard.SetTargetProperty(growAnimation, new PropertyPath("RenderTransform.ScaleX"));
    Storyboard.SetTarget(growAnimation, button);

    storyboard.Begin();
}

而不是new PropertyPath(ScaleTransform.ScaleXProperty)),我使用new PropertyPath("RenderTransform.ScaleX")),并将情节提要的目标设置为按钮(而不是 scaleTransform 本身)。

希望有帮助!

于 2010-07-13T08:51:43.997 回答
3

下面是一个示例,说明当您有一个变换组时,如何在 ScaleTransform 上沿两个不同方向设置动画。路径字符串显示正在动画的部分。此外,由于 Canvas 是可冻结的,因此您必须RegisterName. (我不知道这是什么意思,但它是必需的)

        var storyBoard = new Storyboard();
        var group = new TransformGroup();
        var scale = new ScaleTransform(Zoom, Zoom);
        group.Children.Add(scale);
        group.Children.Add(new TranslateTransform(_translateX,_translateY));
        MainCanvas.RenderTransform = group;

        RegisterName("MainCanvas",MainCanvas);

        var growAnimation = new DoubleAnimation();
        growAnimation.Duration = TimeSpan.FromMilliseconds(1000);
        growAnimation.From = _oldZoom;
        growAnimation.To = Zoom;
        storyBoard.Children.Add(growAnimation);

        var growAnimation2 = new DoubleAnimation();
        growAnimation2.Duration = TimeSpan.FromMilliseconds(1000);
        growAnimation2.From = _oldZoom;
        growAnimation2.To = Zoom;

        storyBoard.Children.Add(growAnimation2);

        string thePath = "(0).(1)[0].(2)"; // Not used - just to show the syntax


        Storyboard.SetTargetProperty(growAnimation, new PropertyPath("RenderTransform.Children[0].ScaleX"));
        Storyboard.SetTargetProperty(growAnimation2, new PropertyPath("RenderTransform.Children[0].ScaleY"));
        Storyboard.SetTargetName(growAnimation, "MainCanvas");
        Storyboard.SetTargetName(growAnimation2,"MainCanvas");
        storyBoard.Begin(this);
于 2012-10-23T05:27:09.747 回答