我的问题有点像这个问题,但我有更多的限制:
- 我知道文件是合理的
- 他们非常有规律(他们都来自同一个来源
- 我想要大约 99% 的可见文本
- 大约 99% 的可行内容是文本(它们或多或少是 RTF 转换为 HTML)
- 我不关心格式甚至分节符。
是否有任何工具可以做到这一点,或者我最好只是打破 RegexBuddy 和 C#?
我对命令行或批处理工具以及 C/C#/D 库持开放态度。
我的问题有点像这个问题,但我有更多的限制:
是否有任何工具可以做到这一点,或者我最好只是打破 RegexBuddy 和 C#?
我对命令行或批处理工具以及 C/C#/D 库持开放态度。
我今天用HTML Agility Pack破解的这段代码将提取无格式的修剪文本。
public static string ExtractText(string html)
{
if (html == null)
{
throw new ArgumentNullException("html");
}
HtmlDocument doc = new HtmlDocument();
doc.LoadHtml(html);
var chunks = new List<string>();
foreach (var item in doc.DocumentNode.DescendantNodesAndSelf())
{
if (item.NodeType == HtmlNodeType.Text)
{
if (item.InnerText.Trim() != "")
{
chunks.Add(item.InnerText.Trim());
}
}
}
return String.Join(" ", chunks);
}
如果您想保持某种程度的格式,您可以在源代码提供的示例上进行构建。
public string Convert(string path)
{
HtmlDocument doc = new HtmlDocument();
doc.Load(path);
StringWriter sw = new StringWriter();
ConvertTo(doc.DocumentNode, sw);
sw.Flush();
return sw.ToString();
}
public string ConvertHtml(string html)
{
HtmlDocument doc = new HtmlDocument();
doc.LoadHtml(html);
StringWriter sw = new StringWriter();
ConvertTo(doc.DocumentNode, sw);
sw.Flush();
return sw.ToString();
}
public void ConvertTo(HtmlNode node, TextWriter outText)
{
string html;
switch (node.NodeType)
{
case HtmlNodeType.Comment:
// don't output comments
break;
case HtmlNodeType.Document:
ConvertContentTo(node, outText);
break;
case HtmlNodeType.Text:
// script and style must not be output
string parentName = node.ParentNode.Name;
if ((parentName == "script") || (parentName == "style"))
break;
// get text
html = ((HtmlTextNode) node).Text;
// is it in fact a special closing node output as text?
if (HtmlNode.IsOverlappedClosingElement(html))
break;
// check the text is meaningful and not a bunch of whitespaces
if (html.Trim().Length > 0)
{
outText.Write(HtmlEntity.DeEntitize(html));
}
break;
case HtmlNodeType.Element:
switch (node.Name)
{
case "p":
// treat paragraphs as crlf
outText.Write("\r\n");
break;
}
if (node.HasChildNodes)
{
ConvertContentTo(node, outText);
}
break;
}
}
private void ConvertContentTo(HtmlNode node, TextWriter outText)
{
foreach (HtmlNode subnode in node.ChildNodes)
{
ConvertTo(subnode, outText);
}
}
您可以使用支持从 HTML 中提取文本的NUglify:
var result = Uglify.HtmlToText("<div> <p>This is <em> a text </em></p> </div>");
Console.WriteLine(result.Code); // prints: This is a text
由于它使用的是 HTML5 自定义解析器,因此它应该非常健壮(特别是如果文档不包含任何错误)并且速度非常快(不涉及正则表达式,而是纯递归下降解析器)
您需要使用HTML Agility Pack。
您可能希望使用 LINQ antDescendants
调用找到一个元素,然后获取它的InnerText
.
这是我正在使用的代码:
using System.Web;
public static string ExtractText(string html)
{
Regex reg = new Regex("<[^>]+>", RegexOptions.IgnoreCase);
string s =reg.Replace(html, " ");
s = HttpUtility.HtmlDecode(s);
return s;
}
这是最好的方法:
public static string StripHTML(string HTMLText)
{
Regex reg = new Regex("<[^>]+>", RegexOptions.IgnoreCase);
return reg.Replace(HTMLText, "");
}
如果将 HTML 加载到 C# 中,然后在 C#/WinForms 中使用 mshtml.dll 或 WebBrowser 控件,则相对简单,然后可以将整个 HTML 文档视为一棵树,遍历树捕获 InnerText 对象。
或者,您也可以使用 document.all,它获取树并将其展平,然后您可以遍历树,再次捕获 InnerText。
这是一个例子:
WebBrowser webBrowser = new WebBrowser();
webBrowser.Url = new Uri("url_of_file"); //can be remote or local
webBrowser.DocumentCompleted += delegate
{
HtmlElementCollection collection = webBrowser.Document.All;
List<string> contents = new List<string>();
/*
* Adds all inner-text of a tag, including inner-text of sub-tags
* ie. <html><body><a>test</a><b>test 2</b></body></html> would do:
* "test test 2" when collection[i] == <html>
* "test test 2" when collection[i] == <body>
* "test" when collection[i] == <a>
* "test 2" when collection[i] == <b>
*/
for (int i = 0; i < collection.Count; i++)
{
if (!string.IsNullOrEmpty(collection[i].InnerText))
{
contents.Add(collection[i].InnerText);
}
}
/*
* <html><body><a>test</a><b>test 2</b></body></html>
* outputs: test test 2|test test 2|test|test 2
*/
string contentString = string.Join("|", contents.ToArray());
MessageBox.Show(contentString);
};
希望有帮助!
这是我开发的一个类来完成同样的事情。所有可用的 HTML 解析库都太慢了,正则表达式也太慢了。代码注释中解释了功能。根据我的基准测试,在亚马逊的登录页面(包括在下面)上测试时,此代码比 HTML Agility Pack 的等效代码快 10 倍多一点。
/// <summary>
/// The fast HTML text extractor class is designed to, as quickly and as ignorantly as possible,
/// extract text data from a given HTML character array. The class searches for and deletes
/// script and style tags in a first and second pass, with an optional third pass to do the same
/// to HTML comments, and then copies remaining non-whitespace character data to an ouput array.
/// All whitespace encountered is replaced with a single whitespace in to avoid multiple
/// whitespace in the output.
///
/// Note that the returned text content still may have named character and numbered character
/// references within that, when decoded, may produce multiple whitespace.
/// </summary>
public class FastHtmlTextExtractor
{
private readonly char[] SCRIPT_OPEN_TAG = new char[7] { '<', 's', 'c', 'r', 'i', 'p', 't' };
private readonly char[] SCRIPT_CLOSE_TAG = new char[9] { '<', '/', 's', 'c', 'r', 'i', 'p', 't', '>' };
private readonly char[] STYLE_OPEN_TAG = new char[6] { '<', 's', 't', 'y', 'l', 'e' };
private readonly char[] STYLE_CLOSE_TAG = new char[8] { '<', '/', 's', 't', 'y', 'l', 'e', '>' };
private readonly char[] COMMENT_OPEN_TAG = new char[3] { '<', '!', '-' };
private readonly char[] COMMENT_CLOSE_TAG = new char[3] { '-', '-', '>' };
private int[] m_deletionDictionary;
public string Extract(char[] input, bool stripComments = false)
{
var len = input.Length;
int next = 0;
m_deletionDictionary = new int[len];
// Whipe out all text content between style and script tags.
FindAndWipe(SCRIPT_OPEN_TAG, SCRIPT_CLOSE_TAG, input);
FindAndWipe(STYLE_OPEN_TAG, STYLE_CLOSE_TAG, input);
if(stripComments)
{
// Whipe out everything between HTML comments.
FindAndWipe(COMMENT_OPEN_TAG, COMMENT_CLOSE_TAG, input);
}
// Whipe text between all other tags now.
while(next < len)
{
next = SkipUntil(next, '<', input);
if(next < len)
{
var closeNext = SkipUntil(next, '>', input);
if(closeNext < len)
{
m_deletionDictionary[next] = (closeNext + 1) - next;
WipeRange(next, closeNext + 1, input);
}
next = closeNext + 1;
}
}
// Collect all non-whitespace and non-null chars into a new
// char array. All whitespace characters are skipped and replaced
// with a single space char. Multiple whitespace is ignored.
var lastSpace = true;
var extractedPos = 0;
var extracted = new char[len];
for(next = 0; next < len; ++next)
{
if(m_deletionDictionary[next] > 0)
{
next += m_deletionDictionary[next];
continue;
}
if(char.IsWhiteSpace(input[next]) || input[next] == '\0')
{
if(lastSpace)
{
continue;
}
extracted[extractedPos++] = ' ';
lastSpace = true;
}
else
{
lastSpace = false;
extracted[extractedPos++] = input[next];
}
}
return new string(extracted, 0, extractedPos);
}
/// <summary>
/// Does a search in the input array for the characters in the supplied open and closing tag
/// char arrays. Each match where both tag open and tag close are discovered causes the text
/// in between the matches to be overwritten by Array.Clear().
/// </summary>
/// <param name="openingTag">
/// The opening tag to search for.
/// </param>
/// <param name="closingTag">
/// The closing tag to search for.
/// </param>
/// <param name="input">
/// The input to search in.
/// </param>
private void FindAndWipe(char[] openingTag, char[] closingTag, char[] input)
{
int len = input.Length;
int pos = 0;
do
{
pos = FindNext(pos, openingTag, input);
if(pos < len)
{
var closenext = FindNext(pos, closingTag, input);
if(closenext < len)
{
m_deletionDictionary[pos - openingTag.Length] = closenext - (pos - openingTag.Length);
WipeRange(pos - openingTag.Length, closenext, input);
}
if(closenext > pos)
{
pos = closenext;
}
else
{
++pos;
}
}
}
while(pos < len);
}
/// <summary>
/// Skips as many characters as possible within the input array until the given char is
/// found. The position of the first instance of the char is returned, or if not found, a
/// position beyond the end of the input array is returned.
/// </summary>
/// <param name="pos">
/// The starting position to search from within the input array.
/// </param>
/// <param name="c">
/// The character to find.
/// </param>
/// <param name="input">
/// The input to search within.
/// </param>
/// <returns>
/// The position of the found character, or an index beyond the end of the input array.
/// </returns>
private int SkipUntil(int pos, char c, char[] input)
{
if(pos >= input.Length)
{
return pos;
}
do
{
if(input[pos] == c)
{
return pos;
}
++pos;
}
while(pos < input.Length);
return pos;
}
/// <summary>
/// Clears a given range in the input array.
/// </summary>
/// <param name="start">
/// The start position from which the array will begin to be cleared.
/// </param>
/// <param name="end">
/// The end position in the array, the position to clear up-until.
/// </param>
/// <param name="input">
/// The source array wherin the supplied range will be cleared.
/// </param>
/// <remarks>
/// Note that the second parameter is called end, not lenghth. This parameter is meant to be
/// a position in the array, not the amount of entries in the array to clear.
/// </remarks>
private void WipeRange(int start, int end, char[] input)
{
Array.Clear(input, start, end - start);
}
/// <summary>
/// Finds the next occurance of the supplied char array within the input array. This search
/// ignores whitespace.
/// </summary>
/// <param name="pos">
/// The position to start searching from.
/// </param>
/// <param name="what">
/// The sequence of characters to find.
/// </param>
/// <param name="input">
/// The input array to perform the search on.
/// </param>
/// <returns>
/// The position of the end of the first matching occurance. That is, the returned position
/// points to the very end of the search criteria within the input array, not the start. If
/// no match could be found, a position beyond the end of the input array will be returned.
/// </returns>
public int FindNext(int pos, char[] what, char[] input)
{
do
{
if(Next(ref pos, what, input))
{
return pos;
}
++pos;
}
while(pos < input.Length);
return pos;
}
/// <summary>
/// Probes the input array at the given position to determine if the next N characters
/// matches the supplied character sequence. This check ignores whitespace.
/// </summary>
/// <param name="pos">
/// The position at which to check within the input array for a match to the supplied
/// character sequence.
/// </param>
/// <param name="what">
/// The character sequence to attempt to match. Note that whitespace between characters
/// within the input array is accebtale.
/// </param>
/// <param name="input">
/// The input array to check within.
/// </param>
/// <returns>
/// True if the next N characters within the input array matches the supplied search
/// character sequence. Returns false otherwise.
/// </returns>
public bool Next(ref int pos, char[] what, char[] input)
{
int z = 0;
do
{
if(char.IsWhiteSpace(input[pos]) || input[pos] == '\0')
{
++pos;
continue;
}
if(input[pos] == what[z])
{
++z;
++pos;
continue;
}
return false;
}
while(pos < input.Length && z < what.Length);
return z == what.Length;
}
}
HtmlAgilityPack 中的等价物:
// Where m_whitespaceRegex is a Regex with [\s].
// Where sampleHtmlText is a raw HTML string.
var extractedSampleText = new StringBuilder();
HtmlDocument doc = new HtmlDocument();
doc.LoadHtml(sampleHtmlText);
if(doc != null && doc.DocumentNode != null)
{
foreach(var script in doc.DocumentNode.Descendants("script").ToArray())
{
script.Remove();
}
foreach(var style in doc.DocumentNode.Descendants("style").ToArray())
{
style.Remove();
}
var allTextNodes = doc.DocumentNode.SelectNodes("//text()");
if(allTextNodes != null && allTextNodes.Count > 0)
{
foreach(HtmlNode node in allTextNodes)
{
extractedSampleText.Append(node.InnerText);
}
}
var finalText = m_whitespaceRegex.Replace(extractedSampleText.ToString(), " ");
}
在这里,您可以下载一个工具及其在 HTML 和 XAML 之间来回转换的源代码:XAML/HTML 转换器。
它包含一个 HTML 解析器(这样的东西显然必须比您的标准 XML 解析器更宽容),并且您可以遍历与 XML 非常相似的 HTML。