My spec are:
- 4Gb RAM
- GTX560 Ti
- Dual Core Intel 2.8 Ghz processor
UDK takes like 15 minutes to start up when mobile features are on. While launching it stays for 99% of the time on the line Compiling shaders for material MOBEMU Lit/Unlit and all possibilities to render it
.
So how to get away from this?
Why is it taking so long? Thanks in advance!