我正在使用一个绘图应用程序,我在 CGlayers 中绘图,然后在图形上下文上绘图,但我的绘图变得模糊。
这是我的代码
- (void)drawRect:(CGRect)rect
{
CGContextRef context = UIGraphicsGetCurrentContext();//Get a reference to current context(The context to draw)
NSLog(@"Size1%@", NSStringFromCGRect(self.bounds));
if(self.currentDrawingLayer == nil)
{
self.currentDrawingLayer = CGLayerCreateWithContext(context, self.bounds.size, NULL);
}
CGPoint mid1 = midPoint(m_previousPoint1, m_previousPoint2);
CGPoint mid2 = midPoint(m_currentPoint, m_previousPoint1);
CGContextRef layerContext = CGLayerGetContext(self.currentDrawingLayer);
// UIGraphicsBeginImageContextWithOptions(self.bounds.size,YES,0.0);
CGContextSetLineCap(layerContext, kCGLineCapRound);
CGContextSetBlendMode(layerContext, kCGBlendModeNormal);
CGContextSetLineJoin(layerContext, kCGLineJoinRound);
CGContextSetLineWidth(layerContext, self.lineWidth);
CGContextSetStrokeColorWithColor(layerContext, self.lineColor.CGColor);
CGContextSetShouldAntialias(layerContext, YES);
CGContextSetAllowsAntialiasing(layerContext, YES);
CGContextSetAlpha(layerContext, self.lineAlpha);
CGContextSetFlatness(layerContext, 1.0f);
CGContextBeginPath(layerContext);
CGContextMoveToPoint(layerContext, mid1.x, mid1.y);//Position the current point
CGContextAddQuadCurveToPoint(layerContext, m_previousPoint1.x, m_previousPoint1.y, mid2.x, mid2.y);
CGContextStrokePath(layerContext);//paints(fills) the line along the current path.
CGContextDrawLayerInRect(context, self.bounds, self.currentDrawingLayer);
}
根据文档,我用这段代码得到了模糊的笔触,每当我们使用 graphicsContext 创建 CGlayer 时,他们说它将提供设备的分辨率,但是为什么我会得到模糊的线条。
这是模糊线的图像
问候兰吉特