就像标题所暗示的那样,我有一个简短的演示程序,可以使用所有这些编译器进行编译,但是在使用 gcc 4.8 和 gcc 4.9 编译后运行核心转储:
关于为什么的任何想法?
#include <unordered_map>
struct Foo : std::unordered_map<int,int> {
using std::unordered_map<int, int>::unordered_map;
// ~Foo() = default; // adding this allows it to work
};
struct Bar {
Bar(Foo f = {}) : _f(std::move(f)) {}
// using any of the following constructors fixes the problem:
// Bar(Foo f = Foo()) : _f(std::move(f)) {}
// Bar(Foo f = {}) : _f(f) {}
Foo _f;
};
int main() {
Bar b;
// the following code works as expected
// Foo f1 = {};
// Foo f2 = std::move(f1);
}
我的编译设置:
g++ --std=c++11 main.cpp
这是来自 GDB 的回溯:
#0 0x00007fff95d50866 in __pthread_kill ()
#1 0x00007fff90ba435c in pthread_kill ()
#2 0x00007fff8e7d1bba in abort ()
#3 0x00007fff9682e093 in free ()
#4 0x0000000100002108 in __gnu_cxx::new_allocator<std::__detail::_Hash_node_base*>::deallocate ()
#5 0x0000000100001e7d in std::allocator_traits<std::allocator<std::__detail::_Hash_node_base*> >::deallocate ()
#6 0x0000000100001adc in std::__detail::_Hashtable_alloc<std::allocator<std::__detail::_Hash_node<std::pair<int const, int>, false> > >::_M_deallocate_buckets ()
#7 0x000000010000182e in std::_Hashtable<int, std::pair<int const, int>, std::allocator<std::pair<int const, int> >, std::__detail::_Select1st, std::equal_to<int>, std::hash<int>, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<false, false, true> >::_M_deallocate_buckets ()
#8 0x000000010000155a in std::_Hashtable<int, std::pair<int const, int>, std::allocator<std::pair<int const, int> >, std::__detail::_Select1st, std::equal_to<int>, std::hash<int>, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<false, false, true> >::~_Hashtable ()
#9 0x000000010000135c in std::unordered_map<int, int, std::hash<int>, std::equal_to<int>, std::allocator<std::pair<int const, int> > >::~unordered_map ()
#10 0x00000001000013de in Foo::~Foo ()
#11 0x0000000100001482 in Bar::~Bar ()
#12 0x0000000100001294 in main ()
*** error for object 0x1003038a0: pointer being freed was not allocated
***