我尝试使用 WASAPI 为 windows phone8 制作一个简单的 VoIP 应用程序。在项目的某些运行中通过调用
hr = m_pCaptureClient->GetBuffer(&pbData, &nFrames, &dwFlags, nullptr, nullptr)
几分钟后 dwFlags 反复设置为 1 (AUDCLNT_BUFFERFLAGS_DATA_DISCONTINUITY) 并且返回的数据包变得越来越小,并且在此期间口吃变得越来越多,但在项目的某些运行中,一切都很好,声音完全清晰。
有人可以帮忙吗?
//MAX_RAW_BUFFER_SIZE 320
void BackEndAudio::CaptureThread(Windows::Foundation::IAsyncAction^ operation)
{
uint8_t amrEncodedData[13];
uint8_t SendingData[14];
HRESULT hr = m_pDefaultCaptureDevice->Start();
BYTE *pLocalBuffer = new BYTE[MAX_RAW_BUFFER_SIZE];
HANDLE eventHandles[] = {
hCaptureEvent, // WAIT_OBJECT0
hShutdownEvent // WAIT_OBJECT0 + 1
};
if (SUCCEEDED(hr) && pLocalBuffer)
{
unsigned int uAccumulatedBytes = 0;
while (SUCCEEDED(hr))
{
DWORD waitResult = WaitForMultipleObjectsEx(SIZEOF_ARRAY(eventHandles), eventHandles, FALSE, INFINITE, FALSE);
if (WAIT_OBJECT_0 == waitResult)
{
BYTE* pbData = nullptr;
UINT32 nFrames = 0;
DWORD dwFlags = 0;
if (SUCCEEDED(hr))
{
hr = m_pCaptureClient->GetBuffer(&pbData, &nFrames, &dwFlags, nullptr, nullptr);//Retrieves a pointer to the next available packet of data in the capture endpoint buffer.
unsigned int incomingBufferSize = nFrames * m_sourceFrameSizeInBytes;
if (*SendFrameNo==(uint8_t)256)
*SendFrameNo=0;
if(dwFlags==1)
glitch++;
while(MAX_RAW_BUFFER_SIZE - uAccumulatedBytes < incomingBufferSize)
{
memcpy(pLocalBuffer + uAccumulatedBytes, pbData,MAX_RAW_BUFFER_SIZE-uAccumulatedBytes);
if (transportController)
{
short *tempbuffer=new short[160];
for(int i=0;i<160;i++)
{
BToS.buf[0]=pLocalBuffer[i*2];
BToS.buf[1]=pLocalBuffer[i*2+1];
tempbuffer[i]=BToS.shbuf;
}
bool bRet = EasyVAD_IsSilence(hVAD,tempbuffer,160);
if(!bRet)
{
Encoder_Interface_Encode(amren, MR475, (const short *)pLocalBuffer, amrEncodedData, 0);
memcpy(SendingData,SendFrameNo,1);
memcpy(SendingData+1,amrEncodedData,13);
transportController->Write(SendingData, 14);
(*SendFrameNo)++;
}
}
pbData+=(MAX_RAW_BUFFER_SIZE-uAccumulatedBytes);
incomingBufferSize-=(MAX_RAW_BUFFER_SIZE-uAccumulatedBytes);
uAccumulatedBytes=0;
}
if(MAX_RAW_BUFFER_SIZE - uAccumulatedBytes == incomingBufferSize)
{
memcpy(pLocalBuffer + uAccumulatedBytes, pbData, incomingBufferSize);
if (transportController)
{
short *tempbuffer=new short[160];
for(int i=0;i<160;i++)
{
BToS.buf[0]=pLocalBuffer[i*2];
BToS.buf[1]=pLocalBuffer[i*2+1];
tempbuffer[i]=BToS.shbuf;
}
bool bRet = EasyVAD_IsSilence(hVAD,tempbuffer,160);
if(!bRet)
{
Encoder_Interface_Encode(amren, MR475, (const short *)pLocalBuffer, amrEncodedData, 0);
memcpy(SendingData,SendFrameNo,1);
memcpy(SendingData+1,amrEncodedData,13);
transportController->Write(SendingData, 14);
(*SendFrameNo)++;
}
}
// Reset our counter
uAccumulatedBytes = 0;
}
else if(MAX_RAW_BUFFER_SIZE - uAccumulatedBytes > incomingBufferSize)
{
memcpy(pLocalBuffer + uAccumulatedBytes, pbData, incomingBufferSize);
uAccumulatedBytes += incomingBufferSize;
}
}
if (SUCCEEDED(hr))
{
hr = m_pCaptureClient->ReleaseBuffer(nFrames);
}
}
else if (WAIT_OBJECT_0 + 1 == waitResult)
{
// We're being asked to shutdown
break;
}
else
{
// Unknown return value
DbgRaiseAssertionFailure();
}
}
}
delete[] pLocalBuffer;
}
我知道代码在每次GetBuffer
调用之间都做了很多工作,这可能是时间故障的主要问题,但我的问题是为什么有时会发生有时不会发生?