我AVPlayer
用于音乐播放。我的问题是来电后,播放器不会恢复。来电时如何处理?
6 回答
从 iOS 6 开始,您必须处理AVAudioSessionInterruptionNotification
and AVAudioSessionMediaServicesWereResetNotification
,在此之前您必须使用委托方法。
首先,您应该调用 AVAudioSession 单例并将其配置为您想要的用途。
例如:
AVAudioSession *aSession = [AVAudioSession sharedInstance];
[aSession setCategory:AVAudioSessionCategoryPlayback
withOptions:AVAudioSessionCategoryOptionAllowBluetooth
error:&error];
[aSession setMode:AVAudioSessionModeDefault error:&error];
[aSession setActive: YES error: &error];
然后你应该为 AVAudioSession 调用的通知实现两种方法:
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(handleAudioSessionInterruption:)
name:AVAudioSessionInterruptionNotification
object:aSession];
第一个是针对因来电、闹钟等而被调用的任何中断。
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(handleMediaServicesReset)
name:AVAudioSessionMediaServicesWereResetNotification
object:aSession];
第二个如果媒体服务器因任何原因重置,您应该处理此通知以重新配置音频或进行任何内务处理。顺便说一句,通知字典不会包含任何对象。
以下是处理播放中断的示例:
- (void)handleAudioSessionInterruption:(NSNotification*)notification {
NSNumber *interruptionType = [[notification userInfo] objectForKey:AVAudioSessionInterruptionTypeKey];
NSNumber *interruptionOption = [[notification userInfo] objectForKey:AVAudioSessionInterruptionOptionKey];
switch (interruptionType.unsignedIntegerValue) {
case AVAudioSessionInterruptionTypeBegan:{
// • Audio has stopped, already inactive
// • Change state of UI, etc., to reflect non-playing state
} break;
case AVAudioSessionInterruptionTypeEnded:{
// • Make session active
// • Update user interface
// • AVAudioSessionInterruptionOptionShouldResume option
if (interruptionOption.unsignedIntegerValue == AVAudioSessionInterruptionOptionShouldResume) {
// Here you should continue playback.
[player play];
}
} break;
default:
break;
}
}
请注意,当可选值为AVAudioSessionInterruptionOptionShouldResume
对于其他通知,您应该注意以下事项:
- (void)handleMediaServicesReset {
// • No userInfo dictionary for this notification
// • Audio streaming objects are invalidated (zombies)
// • Handle this notification by fully reconfiguring audio
}
问候。
AVAudioSession 将在中断开始和结束时发送通知。请参阅处理音频中断
- (id)init
{
if (self = [super init]) {
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayback error:nil];
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
[center addObserver:self selector:@selector(audioSessionInterrupted:) name:AVAudioSessionInterruptionNotification object:nil];
}
}
- (void)audioSessionInterrupted:(NSNotification *)notification
{
int interruptionType = [notification.userInfo[AVAudioSessionInterruptionTypeKey] intValue];
if (interruptionType == AVAudioSessionInterruptionTypeBegan) {
if (_state == GBPlayerStateBuffering || _state == GBPlayerStatePlaying) {
NSLog(@"Pausing for audio session interruption");
pausedForAudioSessionInterruption = YES;
[self pause];
}
} else if (interruptionType == AVAudioSessionInterruptionTypeEnded) {
if ([notification.userInfo[AVAudioSessionInterruptionOptionKey] intValue] == AVAudioSessionInterruptionOptionShouldResume) {
if (pausedForAudioSessionInterruption) {
NSLog(@"Resuming after audio session interruption");
[self play];
}
}
pausedForAudioSessionInterruption = NO;
}
}
在某些情况下AVPlayer
,即使我打电话也不会恢复播放play()
。只有重新加载播放器可以帮助我解决问题:
func interruptionNotification(_ notification: Notification) {
guard let type = notification.userInfo?[AVAudioSessionInterruptionTypeKey] as? UInt,
let interruption = AVAudioSessionInterruptionType(rawValue: type) else {
return
}
if interruption == .ended && playerWasPlayingBeforeInterruption {
player.replaceCurrentItem(with: AVPlayerItem(url: radioStation.url))
play()
}
}
大家好,读过这篇文章的人。想分享我的经验AVAudioSessionInterruptionNotification
。它把我逼疯了。我花了一天时间寻找解决方案。我尝试了上面写的所有内容,但没有任何帮助。iOS 13.2.3。因此,由于某种原因,此通知无法与AVAudioSessionCategoryPlayback
. 对我来说,解决方法只是将其替换为,AVAudioSessionCategoryPlayAndRecord
然后我开始收到AVAudioSessionInterruptionTypeEnded
下面的示例:
-(void)setupAudioSession {
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayAndRecord error:nil];
[[AVAudioSession sharedInstance] setMode:AVAudioSessionModeDefault error:nil];
[[AVAudioSession sharedInstance] setActive:YES withOptions:AVAudioSessionSetActiveOptionNotifyOthersOnDeactivation error:nil];
}
之后注册您的观察者,如下所示:
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(audioSessionHandleIntrruption:) name:AVAudioSessionInterruptionNotification object:[AVAudioSession sharedInstance]];
并实际实现中断方法:
- (void)audioSessionHandleIntrruption:(NSNotification *)notification {
NSDictionary *userInfo = notification.userInfo;
int interruptionType = [userInfo[AVAudioSessionInterruptionTypeKey] intValue];
if (interruptionType == AVAudioSessionInterruptionTypeBegan) {
//Interruption begun
} else if (interruptionType == AVAudioSessionInterruptionTypeEnded) {
int interruptionOption = [userInfo[AVAudioSessionInterruptionOptionKey] intValue];
BOOL shouldResumePlayback = interruptionOption == AVAudioSessionInterruptionOptionShouldResume;
if (shouldResumePlayback) {
//Resume playback if needed
}
}
}
希望这可以为某人节省很多时间。
我在“AVAudioPlayer”控制器中遇到了同样的问题。使用“AVAudioSession.interruptionNotification”,即使在后台播放音频,我们也可以在中断结束后恢复音频播放。
@objc func interruptionNotification(notification: Notification) {
guard let type = notification.userInfo?[AVAudioSessionInterruptionTypeKey] as? UInt,
let interruption = AVAudioSession.InterruptionType(rawValue: type) else {
return
}
if interruption == .began{
print("Pause audio....")
self.player?.pause()
do {
try AVAudioSession.sharedInstance().setActive(false)
print("AVAudioSession is inactive")
} catch let error as NSError {
print(error.localizedDescription)
}
}
if interruption == .ended{
print("Play audio....")
do {
try AVAudioSession.sharedInstance().setActive(true)
print("AVAudioSession is Active again")
self.player?.play()
} catch let error as NSError {
print(error.localizedDescription)
}
}
}
这里首先你需要在中断时 InActive AVAudioSession 和一旦中断结束时 Active AVAudioSession。它工作得很好,请尝试一下!
我必须等待 2 秒钟才能使其工作。
DispatchQueue.main.asyncAfter(deadline: .now() + 2) {
self.player.play()
}
整个功能:
func playerInterruption(notification: NSNotification) {
guard let userInfo = notification.userInfo,
let typeValue = userInfo[AVAudioSessionInterruptionTypeKey] as? UInt,
let type = AVAudioSessionInterruptionType(rawValue: typeValue) else {
return
}
if type == .began {
// Interruption began, take appropriate actions (save state, update user interface)
player.pause()
}
else if type == .ended {
guard let optionsValue =
userInfo[AVAudioSessionInterruptionOptionKey] as? UInt else {
return
}
let options = AVAudioSessionInterruptionOptions(rawValue: optionsValue)
if options.contains(.shouldResume) {
// Interruption Ended - playback should resume
DispatchQueue.main.asyncAfter(deadline: .now() + 2) {
self.player.play()
}
}
}
}