我想渲染和合并地平面与我使用 Maya 2013 的对象,当我尝试执行它时给我错误:
convertLightmapSetup -camera camera1 -showcpv;
// Baking 1 maps
// Cmd: convertLightmap -camera camera1 initialShadingGroup
|ground_plane|ground_planeShape
// Warning: (Mayatomr.Lightmap) : Some objects do not have a bakeset assigned,
internal default settings are used for these objects. //
// Warning: (Mayatomr.Shader) : initialShadingGroup-ground_plane:lm:
referenced writable texture file
"C:/Users/.../Documents/maya/projects/default/renderData/mentalray/lightMap/
baked-initialShadingGroup-ground_plane.tif" already exists, overwrite
**Error: (Mayatomr.Geometry) : unnamed object is not a mesh, ignored**
// Baked 1 maps. 0 maps failed
C:/Users/.../Documents/maya/projects/default/renderData/mentalray/lightMap/
baked-initialShadingGroup-ground_plane.tif //
有谁知道这个问题的解决方案?提前致谢