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我想渲染和合并地平面与我使用 Maya 2013 的对象,当我尝试执行它时给我错误:

convertLightmapSetup  -camera camera1 -showcpv;
// Baking 1 maps
// Cmd: convertLightmap  -camera camera1 initialShadingGroup 
           |ground_plane|ground_planeShape
// Warning: (Mayatomr.Lightmap) : Some objects do not have a bakeset assigned, 
                internal default settings are used for these objects. // 
// Warning: (Mayatomr.Shader) : initialShadingGroup-ground_plane:lm: 
 referenced writable texture file 



"C:/Users/.../Documents/maya/projects/default/renderData/mentalray/lightMap/
   baked-initialShadingGroup-ground_plane.tif" already exists, overwrite 
 **Error: (Mayatomr.Geometry) : unnamed object is not a mesh, ignored**
    // Baked 1 maps. 0 maps failed
    C:/Users/.../Documents/maya/projects/default/renderData/mentalray/lightMap/
     baked-initialShadingGroup-ground_plane.tif // 

有谁知道这个问题的解决方案?提前致谢

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1 回答 1

0

您的 Maya 场景有不需要的节点,选择所有对象,然后“导出所选”,然后将文件作为新场景打开。

之后,您将不会再看到此错误。:) 错误:(Mayatomr.Geometry):未命名的对象不是网格,被忽略

于 2014-01-29T09:26:15.503 回答