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http://jsfiddle.net/y2Y5k/ I'm trying to make a simple youtube player with the javascript API and I'm doing something wrong.

In that fiddle, Im just using the exact code snippets from the documentation provided by google.

I loaded the api as a source.

I placed a div with the id 'player'.

What did I do wrong here?

<body>
<!-- 1. The <iframe> (and video player) will replace this <div> tag. -->
<div id="player"></div>

<script>
  // 2. This code loads the IFrame Player API code asynchronously.
  var tag = document.createElement('script');

  tag.src = "https://www.youtube.com/iframe_api";
  var firstScriptTag = document.getElementsByTagName('script')[0];
  firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);

  // 3. This function creates an <iframe> (and YouTube player)
  //    after the API code downloads.
  var player;
  function onYouTubeIframeAPIReady() {
    player = new YT.Player('player', {
      height: '390',
      width: '640',
      videoId: 'M7lc1UVf-VE',
      events: {
        'onReady': onPlayerReady,
        'onStateChange': onPlayerStateChange
      }
    });
  }

  // 4. The API will call this function when the video player is ready.
  function onPlayerReady(event) {
    event.target.playVideo();
  }

  // 5. The API calls this function when the player's state changes.
  //    The function indicates that when playing a video (state=1),
  //    the player should play for six seconds and then stop.
  var done = false;
  function onPlayerStateChange(event) {
    if (event.data == YT.PlayerState.PLAYING && !done) {
      setTimeout(stopVideo, 6000);
      done = true;
    }
  }
  function stopVideo() {
    player.stopVideo();
  }
</script>

4

2 回答 2

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这是因为小提琴。您放入的所有 JavaScript 都封装在其他函数中(可能window.onload或其他)。因此 Youtube 无法使用您的onYouTubeIframeAPIReady功能。

在 Fiddle 外面试试这个。它会起作用的。

于 2013-12-11T22:11:59.120 回答
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On the top left side, from Frameworks & Extensions, select No wrap - in instead of onLoad.

That will give you the result as expected.

于 2013-12-12T00:09:23.333 回答