我在风格的资源中定义了 BeginStoryboard 对象。
在相同的样式定义中,我想在 2 个触发动画的事件触发器中使用这个 BeginStoryboard 对象。
有可能 2 个不同的事件触发器将使用相同的对象,或者我必须定义 2 个不同的 BeginStoryboard 对象?
<Style x:Key="SerialPoster" TargetType="Border">
<Style.Resources>
<BeginStoryboard x:Key="SerialPosterBeginStoryBoard">
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX"
From="0"
To="1"
Duration="0:0:2"
AccelerationRatio="1" />
<DoubleAnimation Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY"
From="0"
To="1"
Duration="0:0:2"
AccelerationRatio="1" />
<DoubleAnimation Storyboard.TargetProperty="RenderTransform.Children[1].Angle"
From="70"
To="0"
Duration="0:0:2" />
</Storyboard>
</BeginStoryboard>
</Style.Resources>
<!-- TriggerAction object must be associated with one and only one trigger object. -->
<Style.Triggers>
<EventTrigger RoutedEvent="Border.Loaded">
<EventTrigger.Actions>
<StaticResource ResourceKey="SerialPosterBeginStoryBoard"/>
</EventTrigger.Actions>
</EventTrigger>
<EventTrigger RoutedEvent="Border.MouseEnter">
<EventTrigger.Actions>
<StaticResource ResourceKey="SerialPosterBeginStoryBoard" />
</EventTrigger.Actions>
</EventTrigger>
</Style.Triggers>
</Style>