Hi I'm currently new in farseer physics engine, anyway, I have read tutorial about farseer 3.31 here http://roy-t.nl/index.php/2012/09/06/farseer-physics-3-3-1-and-xna-joints/
in the tutorial he's trying to attach/join paddle body to world withJointFactory.CreateFixedRevoluteJoint , unfortunately in farseer 3.5 there is no CreateFixedRevoluteJoint method, it's only CreateRevoluteJoint which is joint two bodies, so how can I revolute joint one body to world object ?