我有一个 C++ 和 OpenGL/GLSL 程序一整天都运行良好。
我从编程中休息了一下,看了一部电影。回到我的编程并再次运行它后,它不再编译......绝对没有任何改变。
这些是错误:
1>ClCompile:
1> console.cpp
1>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\cstdlib(24): error C2039: 'exit' : is not a member of '`global namespace''
1>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\cstdlib(24): error C2873: 'exit' : symbol cannot be used in a using-declaration
1> Cube.cpp
1>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\cstdlib(24): error C2039: 'exit' : is not a member of '`global namespace''
1>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\cstdlib(24): error C2873: 'exit' : symbol cannot be used in a using-declaration
1> opengl3template.cpp
1>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\cstdlib(24): error C2039: 'exit' : is not a member of '`global namespace''
1>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\cstdlib(24): error C2873: 'exit' : symbol cannot be used in a using-declaration
1> Shader.cpp
1>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\cstdlib(24): error C2039: 'exit' : is not a member of '`global namespace''
1>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\cstdlib(24): error C2873: 'exit' : symbol cannot be used in a using-declaration
1>
1>Build FAILED.
哪个链接在下面的cstdlib
:
using _CSTD exit;
任何想法如何解决这个问题?