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我试图在按住鼠标左键的同时在 openGL 中移动图像。我不是想拖动一个对象,只是移动整个图片。它是分形的 2d 绘图,有人告诉我我可以使用 gluortho2d,但我找不到任何信息或类似的尝试如何做到这一点。我假设类似

void mouse_callback_func(int button, int state, int x, int y)
{
    if (button == GLUT_LEFT_BUTTON && state == GLUT_DOWN)
    gluOrtho2D(x-250.0, x+250.0, y-250.0,y+250.);
glutPostRedisplay();
}  

对于 500x500 的窗口,但它不起作用。我左键单击的那一刻,窗口变为空白。有任何想法吗?

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1 回答 1

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gluOrtho2D修改当前矩阵。它旨在与 一起使用glMatrixMode(GL_PROJECTION),例如:

glMatrixMode(GL_PROJECTION); //start editing the projection matrix
glLoadIdentity(); //remove current projection
gluOrtho2D(...); //create new one
glMatrixMode(GL_MODELVIEW); //back to editing the modelview matrix

设置相机概念可能更简单......

float cameraX, cameraY;
int lastMouseX, lastMouseY;

void mouse_callback_func(int button, int state, int x, int y)
{
    int dx = x - lastMouseX;
    int dy = y - lastMouseY;
    const float speed = 0.1f;
    if (button == GLUT_LEFT_BUTTON && state == GLUT_DOWN)
    {
        cameraX += dx * speed; //or -=, depending on which direction feels more natural to you
        cameraY -= dy * speed; //-= as mouse origin is top left, so +y is moving down
        glutPostRedisplay();
    }
    lastMouseX = x;
    lastMouseX = y;
}

void display()
{
    glLoadIdentity(); //remove transforms from previous display() call
    glTranslatef(-cameraX, -cameraY, 0.0f); //move objects negative = move camera positive
    ...
于 2013-11-10T08:01:45.033 回答