您当然知道为什么会发生以下错误
ObjectStateManager 中已存在具有相同键的对象。ObjectStateManager 无法跟踪具有相同键的多个对象。
我要更新或删除它的我的实体
var p = new Person() // for delete
{
Id = 3,
Name = "A",
Family = "A",
Age = 10
};
var p2 = new Person() // for update
{
Id = 3,
Name = "W",
Family = "W",
Age = 90
};
我的目标是使用下面的代码,但是当使用它时会发生上面的错误
var attachedEntity = leitner.Set<Person>().Attach(p); // maybe not needed !!! according to @oerkelens comment
leitner.Entry(attachedEntity).State = EntityState.Deleted; // for delete
leitner.Entry(attachedEntity).State = EntityState.Modified; // for update
leitner.SaveChanges();
所以我必须改变它,比如下面的代码
var attachedEntity = leitner.Set<Person>().Local.SingleOrDefault(x => x.Id == 3);
attachedEntity.Name = "W"; // for update
attachedEntity.Family = "W";// for update
attachedEntity.Age = 90;// for update
leitner.Entry(attachedEntity).State = EntityState.Deleted;// for delete
leitner.Entry(attachedEntity).State = EntityState.Modified;// for update
leitner.SaveChanges();
新代码有效,但对我有两个问题
第一:我必须手动搜索ID
SingleOrDefault(x => x.Id == 3) // for update or delete
第二:我必须一一设置属性值
attachedEntity.Name = "W"; // for update
attachedEntity.Family = "W";// for update
attachedEntity.Age = 90;// for update
我无法将我的实体分配给 attachEntity
attachedEntity = p; // does not work same error as above occures
attachedEntity = p2; // does not work same error as above occures
请指导我访问我的目标
我的目标是这样的:
var attachedEntity = leitner.Set<Person>().Attach(p); // may be not needed !!!
leitner.Entry(attachedEntity).State = EntityState.Deleted; // if only use this line above error occures again
leitner.Entry(attachedEntity).State = EntityState.Modified; // if only use this line above error occures again
leitner.SaveChanges();
一次设置整个“p”(实体),无需一一设置