我正在尝试开始在 WT 中进行开发,但没有成功。我使用的是 Windows 8,下载了 Wt 3.3.1,并下载了具有 GCC 编译器和 GDB 调试器的 codeblocks-12.11mingw-setup_user.exe。但我没有使用代码块,因为编译器不喜欢 WtConfig.h 中的 cmake 预处理指令。所以我尝试手动编译(我是使用这种技术的新手,所以我不得不查找它)。
我有我的项目:
└───HelloWorldWt
└───source
├───bin
│ ├───Debug
│ │ └───CMakeFiles
│ │ └───CMakeFiles
│ └───Release
├───build
└───source
| └───CMakeFiles
| └───wt_project.wt.dir
| |___CMakeLists.txt
| |
| |___main.cpp
|____CMakeLists.txt
main.cpp 有(这是来自http://www.webtoolkit.eu/wt/examples/的 HelloWorld 示例):
/* * 版权所有 (C) 2008 Emweb bvba,比利时赫弗利。* * 有关使用条款,请参阅 LICENSE 文件。*/
#include <Wt/WApplication>
#include <Wt/WBreak>
#include <Wt/WContainerWidget>
#include <Wt/WLineEdit>
#include <Wt/WPushButton>
#include <Wt/WText>
// c++0x only, for std::bind
// #include <functional>
using namespace Wt;
/*
* A simple hello world application class which demonstrates how to react
* to events, read input, and give feed-back.
*/
class HelloApplication : public WApplication
{
public:
HelloApplication(const WEnvironment& env);
private:
WLineEdit *nameEdit_;
WText *greeting_;
void greet();
};
/*
* The env argument contains information about the new session, and
* the initial request. It must be passed to the WApplication
* constructor so it is typically also an argument for your custom
* application constructor.
*/
HelloApplication::HelloApplication(const WEnvironment& env)
: WApplication(env)
{
setTitle("Hello world"); // application title
root()->addWidget(new WText("Your name, please ? ")); // show some text
nameEdit_ = new WLineEdit(root()); // allow text input
nameEdit_->setFocus(); // give focus
WPushButton *button
= new WPushButton("Greet me.", root()); // create a button
button->setMargin(5, Left); // add 5 pixels margin
root()->addWidget(new WBreak()); // insert a line break
greeting_ = new WText(root()); // empty text
/*
* Connect signals with slots
*
* - simple Wt-way
*/
button->clicked().connect(this, &HelloApplication::greet);
/*
* - using an arbitrary function object (binding values with boost::bind())
*/
nameEdit_->enterPressed().connect
(boost::bind(&HelloApplication::greet, this));
/*
* - using a c++0x lambda:
*/
// b->clicked().connect(std::bind([=]() {
// greeting_->setText("Hello there, " + nameEdit_->text());
// }));
}
void HelloApplication::greet()
{
/*
* Update the text, using text input into the nameEdit_ field.
*/
greeting_->setText("Hello there, " + nameEdit_->text());
}
WApplication *createApplication(const WEnvironment& env)
{
/*
* You could read information from the environment to decide whether
* the user has permission to start a new application
*/
return new HelloApplication(env);
}
int main(int argc, char **argv)
{
/*
* Your main method may set up some shared resources, but should then
* start the server application (FastCGI or httpd) that starts listening
* for requests, and handles all of the application life cycles.
*
* The last argument to WRun specifies the function that will instantiate
* new application objects. That function is executed when a new user surfs
* to the Wt application, and after the library has negotiated browser
* support. The function should return a newly instantiated application
* object.
*/
int retval = WRun(argc, argv, &createApplication);
char* ch = new ch();
cin() >> ch;
return retval;
}
HelloWorldWt/CMakeLists.txt 有:
CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
PROJECT(WT_HELLO_WORLD)
SET (WT_CONNECTOR "wtfcgi" CACHE STRING "Connector used (wthttp or wtfcgi)")
ADD_SUBDIRECTORY(source)
HelloWorldWt/source/CMakeLists.txt 有
SET(WT_PROJECT_SOURCE
main.cpp
)
SET(WT_PROJECT_TARGET wt_project.wt)
ADD_EXECUTABLE(${WT_PROJECT_TARGET} ${WT_PROJECT_SOURCE})
TARGET_LINK_LIBRARIES(${WT_PROJECT_TARGET} ${WT_CONNECTOR} wt)
INCLUDE_DIRECTORIES("C:/Users/Me/My Code Libraries/wt-3.3.1/src")
然后我跑了
cmake .. -G "MinGW Makefiles" from the MyCode directory
这创建了一些文件,这创建了 cmake_install.cmake 以及其他文件。
然后我运行: cmake .. -G "MinGW Makefiles" from HelloWorldWt/source 然后我运行: cmake -P cmake_install.cmake
然后我有:我的 Code\HelloWorldWt\source\build\CMakeFiles\2.8.12\CompilerIdCXX\a.exe 文件,我单击该程序运行它,控制台窗口刚刚打开然后关闭。
我在这里错过了什么?,我试图让 Wt 应用程序运行,但似乎还不能做到
(也许我应该注意,当我使用命令时:
cmake -P cmake_install.cmake
cmd控制台,回复
-- Install configuration: ""
然后返回提示。- 如果有帮助的话)。