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我正在为工作中的项目制作 javascript 中的量规,并根据量规的值,整个事情应该改变颜色并且确实如此,但是颜色在某些值上变得疯狂,我无法弄清楚为什么会这样上。

Normaly 行为应如下所示:

  • 在 0% 和 25% 之间 - 红色
  • 26% 到 75% - 黄色
  • 76% 到 100% 之间 - 绿色

当代码运行时,它显然表现得应该除了......

  • 如果它在 3% 和 9% 之间,它是黄色的(应该是红色的)
  • 如果是 100% 则为红色(应为绿色)
  • 如果它是 0%,它是红色的,但条形图会 360 度旋转……嗯?

我已经查看了超过 2 个小时的代码,但我找不到错误的逻辑,我想知道这里有人可能会看到我错过的东西。

HTML:

<canvas id="canvas" width="300" height="300">

CSS:

body {
    background: #333;
}
/*Centering the gauge*/
#canvas {
    display: block;
    width: 300px;
    margin: 100px auto;
}
/*Custom font for numbers*/
@font-face {
    font-family: "bebas";
    src: url("http://thecodeplayer.com/uploads/fonts/BebasNeue.otf");
}

JS:

window.onload = function(){
//canvas initialization
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
//dimensions
var W = canvas.width;
var H = canvas.height;
//Variables
var red = "25%";
var yellow = "75%";
var green = "100%";
var degrees = 0;
var new_degrees = 724;
var difference = 0;
var color = "lightgreen"; 
var bgcolor = "#222";
var redcolor = "orangered";
var yellowcolor = "goldenrod";
var greencolor = "lightgreen";
var text;
var animation_loop, redraw_loop;
var startAngle = 1 * Math.PI;
var endAngle = 1.7 * Math.PI;


function init()
{
    //Clear the canvas everytime a chart is drawn
    ctx.clearRect(0, 0, W, H)

    //Background 360 degree arc
    ctx.beginPath();
    ctx.strokeStyle = bgcolor;
    ctx.lineWidth = 30;
    ctx.arc(W/2, H/2, 100, startAngle, endAngle, false); //you can see the arc now
    ctx.stroke();

    //gauge will be a simple arc
    //Angle in radians = angle in degrees * PI / 180
    var radians = degrees * Math.PI / 1030;
    ctx.beginPath();
    ctx.strokeStyle = color;
    ctx.lineWidth = 30;
    //The arc starts from the rightmost end. If we deduct 90 degrees from the angles
// CHANGE THIS LINE HERE
    //the arc will start from the left
    ctx.arc(W/2, H/2, 100, startAngle, radians - 180*Math.PI/180, false); 
    //you can see the arc now
    ctx.stroke();

    //Lets add the text
    ctx.fillStyle = color;
    ctx.font = "50px bebas";
    text = Math.floor(degrees/720*100) + "%";
if (text < "25%") {
    color = redcolor;
} else if (text > "25%") {
  color = yellowcolor;
} else if (text > "75%") {
  color = greencolor;
}
    //Lets center the text
    //deducting half of text width from position x
    var text_width = ctx.measureText(text).width;
    //adding manual value to position y since the height of the text cannot
    //be measured easily. There are hacks but we will keep it manual for now.
    ctx.fillText(text, W/2 - text_width/2, H/2 + 15);
}

function draw()
{
    //Cancel any movement animation if a new chart is requested
    if(typeof animation_loop != undefined) clearInterval(animation_loop);

    //random degree from 0 to 360
    new_degrees = Math.round(Math.random()*360);
//new_degrees = 721;
    difference = new_degrees - degrees;
    //This will animate the gauge to new positions
    //The animation will take 1 second
    //time for each frame is 1sec / difference in degrees
    animation_loop = setInterval(animate_to, 1000/difference);
}

//function to make the chart move to new degrees
function animate_to()
{
    //clear animation loop if degrees reaches to new_degrees
    if(degrees == new_degrees) 
        clearInterval(animation_loop);
    if(degrees < new_degrees)
        degrees++;
    else
        degrees--;



    init();
}

//Lets add some animation for fun
draw();
redraw_loop = setInterval(draw, 2000); //Draw a new chart every 2 seconds




}

您可以在http://codepen.io/rgaspary/pen/Glfdn看到代码

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2 回答 2

3

您使用的是字符串而不是数字。因此,比较是字母数字而不是数字比较。

例如,字符串 "9%"在字符串之后"25%"

于 2013-11-01T17:48:13.933 回答
0

我不知道同步性是否是罪魁祸首,但是......

使用setInterval()通常是一个坏主意。

使用setTimeout(),当你的draw()函数完成执行时,用另一个递归调用它setTimeout()

于 2013-11-01T17:48:44.107 回答