我已经对 a 进行了子类化,UITableViewCell
并且这样做可以获得非常好的性能提升,但是我遇到了一个问题。我注意到当我向下滚动然后备份时我tableviewcells
正在改变。
tableview
仔细检查后,我认为当我向上滚动时,底部的值被添加到顶部。然而,这是我第一次将 a 子类化,UITableViewCell
所以我遇到了一些困难。
无论如何,我想向您展示我的tableviewdelegate
方法,我使用tableView:cellForRowAtIndexPath:
.
这是我的代码:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = @"Cell";
CustomallCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[CustomallCell alloc]initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier];
}
// Configure the cell...
cell.selectionStyle = UITableViewCellSelectionStyleGray;
if ([sortedItemsArray count] > 0) {
currentallDictionary = [sortedItemsArray objectAtIndex:indexPath.row];
NSNumber *tempDU = [currentallDictionary objectForKey:@"DU"];
NSInteger myInteger = [tempDU integerValue];
if (myInteger == 0) {
//NSLog(@"%@", currentallDictionary);
//assign vals to labels
NSString *areaString = [currentallDictionary objectForKey:@"area"];
if ((NSNull *) areaString != [NSNull null]) {
cell.areaLabel.text = areaString;
} else {
cell.areaLabel.text = @" ";
}
NSString *stageString = [currentallDictionary objectForKey:@"stage"];
if ((NSNull *) stageString != [NSNull null]) {
cell.stageLabel.text = stageString;
} else {
cell.stageLabel.text = @" ";
}
NSString *floorLabelString = [currentallDictionary objectForKey:@"floorNo"];
if ((NSNull *) floorLabelString != [NSNull null]) {
cell.floorLabel.text = floorLabelString;
} else {
cell.floorLabel.text = @" ";
}
NSString *floorDescLabelString = [currentallDictionary objectForKey:@"floorDesc"];
if ((NSNull *) floorDescLabelString != [NSNull null]) {
cell.floorDescLabel.text = floorDescLabelString;
} else {
cell.floorDescLabel.text = @" ";
}
//Buttons
tDxStateAString = [currentallDictionary objectForKey:@"tDxStateA"];
tDxStateBString = [currentallDictionary objectForKey:@"tDxStateB"];
tHasDxString = [currentallDictionary objectForKey:@"tHasDx"];
if ([tHasDxString isEqualToString:@"T"]) {
tDxQtyString = [currentallDictionary objectForKey:@"tDxQty"];
if ((NSNull *) tDxQtyString != [NSNull null]) {
cell.quantityALabel.text = tDxQtyString;
if (([tDxStateAString isEqualToString:@"T"]) && ([tDxStateBString isEqualToString:@"W"])) {
UIImage *checkedOnImage = [UIImage imageNamed:@"CheckedOn.png"];
[cell.DxfitButtonImage setImage:checkedOnImage forState:UIControlStateNormal];
} else if (([tDxStateAString isEqualToString:@"T"]) && ([tDxStateBString isEqualToString:@"R"])) {
UIImage *checkedOnDisabledImage = [UIImage imageNamed:@"CheckedOnDisabled.png"];
[cell.DxfitButtonImage setImage:checkedOnDisabledImage forState:UIControlStateNormal];
}else {
UIImage *checkedOffImage = [UIImage imageNamed:@"CheckedOff.png"];
[cell.DxfitButtonImage setImage:checkedOffImage forState:UIControlStateNormal];
cell.DxfitButtonImage.userInteractionEnabled = YES;
}
} else {
cell.quantityALabel.text = @" ";
cell.DxfitButtonImage.userInteractionEnabled = NO;
}
}
tStateAString = [currentallDictionary objectForKey:@"tStateA"];
tStateBString = [currentallDictionary objectForKey:@"tStateB"];
tHasInsString = [currentallDictionary objectForKey:@"tHasIns"];
if ([tHasInsString isEqualToString:@"T"]) {
tInsQtyString = [currentallDictionary objectForKey:@"tInsQty"];
if ((NSNull *) tInsQtyString != [NSNull null]) {
cell.quantityBLabel.text = tInsQtyString;
if (([tStateAString isEqualToString:@"T"]) && ([tStateBString isEqualToString:@"W"])) {
UIImage *checkedOnImage = [UIImage imageNamed:@"CheckedOn.png"];
[cell.allButtonImage setImage:checkedOnImage forState:UIControlStateNormal];
} else if (([tStateAString isEqualToString:@"T"]) && ([tStateBString isEqualToString:@"R"])) {
UIImage *checkedOnDisabledImage = [UIImage imageNamed:@"CheckedOnDisabled.png"];
[cell.allButtonImage setImage:checkedOnDisabledImage forState:UIControlStateNormal];
} else {
UIImage *checkedOffImage = [UIImage imageNamed:@"CheckedOff.png"];
[cell.allButtonImage setImage:checkedOffImage forState:UIControlStateNormal];
}
} else {
cell.quantityBLabel.text = @" ";
cell.allButtonImage.userInteractionEnabled = NO;
}
}
}
}
return cell;
}
更新
我已将此方法添加到我的自定义 UITableViewCell 类中,但是尽管问题并没有那么糟糕,但我发现如果我将手指放在屏幕上并上下缩放而不松手,它似乎会晃动周围的单元格并且不同的值是看起来像以前,但有点不同。也许这是我的代码的逻辑问题?
- (void)prepareForReuse {
[super prepareForReuse];
areaLabel = nil;
stageLabel = nil;
floorLabel = nil;
floorDescLabel = nil;
// etc....
[self didTransitionToState:UITableViewCellStateDefaultMask];
}