I'm designing a simple game and I'm not sure how to correctly handle the access and relations between classes. E.g:
Class Game - method Start that will initialiaze objects (fields) Player, CPUPlayer, Board.
Player/CPUPlayer contains a method "Place a pawn" but they would need to access the Board object to check for coordinates.
But they do not see the Board object. Does it mean I need to pass the Board object reference (or any other objects) in their constructor?