public void actionPerformed(ActionEvent e){
grid=new JButton[length+20][width+20];
grid1=new JButton[length+20][width+20];
for(int i=0;i<length+2;i++)
{
for(int j=0;j<width+2;j++)
{
grid1[i][j]=grid[i][j];
}
}
for(int i=1;i<length+1;i++)
{
for(int j=1;j<width+1;j++)
{
//final int row = i;
//final int col = j;
int count=0;
if(grid[i][j-1].getBackground() == Color.BLACK);
count++;
if(grid[i][j+1].getBackground()==Color.BLACK)
count++;
if(grid[i-1][j-1].getBackground()==Color.BLACK)
count++;
if(grid[i-1][j].getBackground()==Color.BLACK)
count++;
if(grid[i-1][j+1].getBackground()==Color.BLACK)
count++;
if(grid[i+1][j-1].getBackground()==Color.BLACK)
count++;
if(grid[i+1][j].getBackground()==Color.BLACK)
count++;
if(grid[i+1][j+1].getBackground()==Color.BLACK)
count++;
if(count==3) // exactly three neighbors
{
if(grid[i][j].getBackground()==Color.WHITE)
{
grid1[i][j].setBackground(Color.BLACK); // birth cell
}
}
if(count==2 || count==3) // 2 or 3 neighbors
{
if(grid[i][j].getBackground()==Color.BLACK)
{
grid1[i][j].setBackground(Color.BLACK); // survives
}
}
if(count>=4 || count<=1) //4 or more neighbors, or 1 or less neighbor
{
if(grid[i][j].getBackground()==Color.BLACK)
{
grid1[i][j].setBackground(Color.WHITE); // dies from over-population or isolation
}
}
}
}
for(int i=0;i<length+2;i++)
{
for(int j=0;j<width+2;j++)
{
grid[i][j]=grid1[i][j];
}
}
for(int i=1;i<length+1;i++)
{
for(int j=1;j<width+1;j++)
{
System.out.print(grid[i][j]);
}
System.out.println("\n");
}
}
当我尝试使用 GUI 显示下一代康威生活游戏时,我收到了一个空指针异常。请建议我的代码有什么问题。当点击开始按钮时执行action方法