我是 XCode 的新手,并且在 Storyboard 中构建了一个 UITableView。第一个 UITableViewCell 有一个按钮,当按下它时,应该加载一个 .mp4 全屏。我正在使用 MediaPlayerFramework 来实现这一点。
我的 .mp4 文件在项目中,它出现在 CopyBundleResources 中......但我肯定错过了一个步骤,因为当我在 IOS Simulator 中选择按钮时出现以下错误:
" * 由于未捕获的异常 'NSInvalidArgumentException' 导致应用程序终止,原因:'* -[NSURL initFileURLWithPath:]: nil string parameter'"
我也有这个警告:“依赖分析警告:警告:没有规则来处理架构 i386 的文件类型文件'/Users/../my_mov1.mp4'
这是我在 TableViewController 子类中的代码:
RecipleTableViewController.h
@interface RecipleTableViewController : UITableViewController {
}
-(IBAction)playvideo;
@end
RecipleTableViewController.m
#import "RecipleTableViewController.h"
#import <MediaPlayer/MediaPlayer.h>
@interface RecipleTableViewController ()
@end
@implementation RecipleTableViewController
-(IBAction)playvideo {
NSURL *url = [NSURL fileURLWithPath:[[NSBundle mainBundle] pathForResource:@"my_mov" ofType:@"mp4"]];
MPMoviePlayerViewController *playercontroller = [[MPMoviePlayerViewController alloc] initWithContentURL:url];
[self presentMoviePlayerViewControllerAnimated:playercontroller];
playercontroller.moviePlayer.movieSourceType = MPMovieSourceTypeFile;
[playercontroller.moviePlayer play];
}
- (id)initWithStyle:(UITableViewStyle)style
{
self = [super initWithStyle:style];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
// Uncomment the following line to preserve selection between presentations.
// self.clearsSelectionOnViewWillAppear = NO;
// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
// self.navigationItem.rightBarButtonItem = self.editButtonItem;
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#pragma mark - Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
#warning Potentially incomplete method implementation.
// Return the number of sections.
return 1;
}
//- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
//{
#warning Incomplete method implementation.
// Return the number of rows in the section.
// return 0;
//}
//- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
//{
// static NSString *CellIdentifier = @"Cell";
// UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath];
// Configure the cell...
//return cell;
//}
/*
// Override to support conditional editing of the table view.
- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath
{
// Return NO if you do not want the specified item to be editable.
return YES;
}
*/
/*
// Override to support editing the table view.
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath
{
if (editingStyle == UITableViewCellEditingStyleDelete) {
// Delete the row from the data source
[tableView deleteRowsAtIndexPaths:@[indexPath] withRowAnimation:UITableViewRowAnimationFade];
}
else if (editingStyle == UITableViewCellEditingStyleInsert) {
// Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
}
}
*/
/*
// Override to support rearranging the table view.
- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath
{
}
*/
/*
// Override to support conditional rearranging of the table view.
- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath
{
// Return NO if you do not want the item to be re-orderable.
return YES;
}
*/
/*
#pragma mark - Navigation
// In a story board-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
// Get the new view controller using [segue destinationViewController].
// Pass the selected object to the new view controller.
}
*/
@end
有什么我(肯定)想念的想法吗?
谢谢!